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Subject: Hell Raiser Puzzle Box...


ClintH ( ) posted Fri, 21 July 2000 at 4:45 PM · edited Fri, 27 September 2024 at 9:02 AM

file_130474.jpg

Ok - I havent done much "Art" work in the last few months. New job and the racing season is in full swing. ;) Im currently ranked 16 out of 43 drivers.. Anyway - On to art. Hell Raiser is one of my favorite movies of all times. So I decided to do an image of the puzzle box. I've only put a little time into the image. :) Bet ya can tell.. :) Its a work in progress and should grow over the next week or so. Enjoy, Clint

Clint Hawkins
MarketPlace Manager/Copyright Agent



All my life I've been over the top ... I don't know what I'm doing ... All I know is I don't wana stop!
(Zakk Wylde (2007))



MarkBremmer ( ) posted Fri, 21 July 2000 at 5:27 PM

Fun start! Mark






mvernon ( ) posted Sun, 23 July 2000 at 11:31 AM

Clint, Looks good. Did you use imported vector drawings for deacls? How did you create the fog effect in the texture of the surface it is sitting on. Vern


ClintH ( ) posted Sun, 23 July 2000 at 1:12 PM

;) Thats a fun texture. I placed an Infinate Plane in the scene. Then Placed a fog box over the plane (White/Grey color). The material applied to the plane has no color, Red color in the refelctive channel. It was interesting mistake that I ended up liking ;) Um.. ;) For the box I placed a cube in the scene. Exported the Cube as an OBJ. Ran the cube through UV-Mapper to create a T-Map template. Then I barrowed (grin) some textures for a test render. I placed each texture on the T-Map generate by UV-Mapper and used that 2D image as the T-Map in the shader for the box. I deleted the first cube and imported the cube with the UV-Mapping coordinates. Clint

Clint Hawkins
MarketPlace Manager/Copyright Agent



All my life I've been over the top ... I don't know what I'm doing ... All I know is I don't wana stop!
(Zakk Wylde (2007))



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