Sat, Nov 9, 4:00 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 09 3:34 pm)



Subject: Poser cat is HUGE. Why is it so?


nontroppo ( ) posted Thu, 11 September 2003 at 9:13 AM · edited Wed, 06 November 2024 at 11:12 PM

Just today I decided to try the Poser puss for the first time, and it comes into the scene HUGE - as tall as Victoria. I reduced every bodypart to 50% but the cat turned into a mutant. I had to change the figure height to toddler (a toddler cat?!) and reduce the head size just to get it down to a decent size (still too big). Please, what's going on?


AkoSteve ( ) posted Thu, 11 September 2003 at 9:18 AM

Hmm, try selecting the cat's body instead of individual parts and scale that down. It works well. As to why it happens, I couldn't tell you that.


randym77 ( ) posted Thu, 11 September 2003 at 9:28 AM

The Poser cat is supposed to be huge. They said larger was easier to work with. You can scale it down easily by selecting the body and using the "scale" dial. I'm not sure why they didn't scale it to match Vicky after they'd done all the design work. Seems like it would have been easy enough. OTOH, the Poser cat is also huge. MilCat is about the same size as the Poser cat. Maybe they wanted you to be able to use props designed for Poser kitty with the MilCat.


nontroppo ( ) posted Thu, 11 September 2003 at 9:41 AM

Thanks for this - I hadn't seen that body option in the dropdown menu before - what's that for then?


AkoSteve ( ) posted Thu, 11 September 2003 at 9:48 AM

Just select it and scale that down. It works well. :)


bijouchat ( ) posted Thu, 11 September 2003 at 10:43 AM

its huge because Poser models are too freaking small. Errors start to occur after you go below a certain size. the best thing to do is rescale the cat using the scaling dials...


bijouchat ( ) posted Thu, 11 September 2003 at 10:44 AM

(but it shouldnt be the size of Vickie though... can't tell you why that is, that's an error of some kind. Milkitty is approximately the same size as the P4 cat.)


lhiannan ( ) posted Thu, 11 September 2003 at 11:04 AM

I think the cat is fine in size. It fills my window set to 350x350 when I'm working with it alone. It's large enough that my weak eyes can see the thing without moving my camera around and it has a Scale dial on it's body so I can change its size if I decide to add People. Maybe it's just a rare breed, Kitikatus Gigantus... :)


Lyne ( ) posted Thu, 11 September 2003 at 1:20 PM

I get the idea, working on my "wild cats morphs and maps" for the new mil cat that the mesh is a much higher quality (more dense) so the model will load slower and yes, it is larger.. but true.. select BODY and scale down easily! :) So far I have done a Cougar (mountian lion) and a bobcat maps and morphs (see showcase forum) - light and dark maps for each... big job.. I love wild cats! :) Lyne Lyne's Creations

Life Requires Assembly and we all know how THAT goes!


c1rcle ( ) posted Thu, 11 September 2003 at 1:28 PM

I'm wondering, seeing as Daz created the original poser cat did they reuse the original mesh as a base? or was it totally from scratch?


DominiqueB ( ) posted Thu, 11 September 2003 at 1:44 PM

Maybe with advent of Daz Studio, they decided to make the cat closer to real life measures.Compared to other 3d apps, Poser figures are lilliputian in size, this small scale creates a great deal of difficulty when you are modelling clothes and such, you are working in small fractions of millimeters sometimes and I think that can cause math errors in the software. I really hope that when Studio comes out future Daz figures join the mainstream as far as size goes.

Dominique Digital Cats Media


Lyrra ( ) posted Thu, 11 September 2003 at 2:01 PM

The body channel in Poser models contains settings that effect the whole body, such as scaling and position. Also, it can contain FullBodyMorphs (FBMs), which enable you to activate morphs across the whole figures body by changing one dial instead of thirty. Figures such as Victoria 2 and 3 use this feature a great deal



RHaseltine ( ) posted Thu, 11 September 2003 at 2:35 PM

But remember that poses (PZ2s) do not save the Body, only the body parts.


Lyne ( ) posted Thu, 11 September 2003 at 2:56 PM

In looking at the cat mesh when doing the morphs I feel it is a brand new cat mesh... and really is a "mil" cat.. the morphs included are fantastic! Claws come out, toes spread... and many more on the body and then on body parts!!

Life Requires Assembly and we all know how THAT goes!


nontroppo ( ) posted Thu, 11 September 2003 at 5:08 PM

Just to clarify - it's the Poser cat I'm talking about, not the Mil cat. I may be an animal lover but I haven't gone so far as to fork out the cash for another cat. And I exaggerated slightly saying it was the size of Vicky. Rotated 90 degrees it would be as long as Vicky, but when standing it's half her height (and much fatter). Thanks for all your replies!


bijouchat ( ) posted Thu, 11 September 2003 at 5:58 PM

its not the same mesh at all. The P4 cat is a trainwreck, and that's being nice :) I love the Milcat... it was sorely needed...


greenbd ( ) posted Thu, 11 September 2003 at 7:59 PM

Oh, didn't you know? The MilCat is made from the same Unimesh as V3 and M3! ;o} (j/k)


Mesh_Magick ( ) posted Fri, 12 September 2003 at 2:26 AM

Look you can't just grow a mIllenium cat on friskies you know, YOu gotta feed him lots of Sheba and 9 lives.


c1rcle ( ) posted Fri, 12 September 2003 at 3:48 AM

ps I wasn't trying to cast doubts on how good the mill puss is, I'm sure he's great & I'll get him sometime soon :) I wouldn't be surprised if they pulled out the original cat at the first development meeting & put him to sleep (kindest thing to do really)


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.