Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 11 2:52 am)
thanks wiz ...you have a good eye for detail... but the texture at this stage isnt what im conserned with this mesh has been radically altered from the origional dork the only thing that hasnt changed is the ears{its a single morph...not multiple targets}... but thats only because i havent gotten to them yet... lol ... this head is cylindrically mapped also,with actual photo's for texture, just an experiment im working on ... i probably shoulda rendered the origional mesh also for comparison huh?...oh ... you missed the bald spot in front of the ears...lol
Y'all have a great day.
oh forgot to mention this is a streight poser render with absolutely no post work, it will look better with bump maps and corrected textures... my goal is to refine these characters to eliminate, or at least minamise post render touchups [touchups can be pretty time consuming in animations] I WILL HAVE REAL LOOKING PEOPLE IN POSER ANIMATIONS!...even if i have to alter the whole damn body and spend months rendering...lol
Y'all have a great day.
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Y'all have a great day.