Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
As far as I know, the grace lion obj. file is 3.5 Mb, the hr2 file is 10.5 Mb and even the texture file is 1 Mb; the transmap is 350K. For a hair prop that's pretty hefty. I recently tried to rendered a file with the grace lion hair and V3 (2200X3000) P4 gave me a insufficient memory message) In P5 it just get stuck at loading texture. V3 by herself can carry from 40 Mb (very little injections) to a whopping 100 Mb (fully injected). Couple with the grace lion hair and some clothes and some hi-res texture, You are looking at a 100+ Mb PZ3 file. I have an AMD 2800+ with 1 Gb Ram. Sometimes I have to multi-layered renders just to finish a scene.
Software: Daz Studio 4.15, Photoshop CC, Zbrush 2022, Blender 3.3, Silo 2.3, Filter Forge 4. Marvelous Designer 7
Hardware: self built Intel Core i7 8086K, 64GB RAM, RTX 3090 .
"If you spend too much time arguing about software, you're spending too little time creating art!" ~ SomeSmartAss
"A critic is a legless man who teaches running." ~ Channing Pollock
i just looooove grace lion hair, I have Propack, with a pentium 4, 1700, with 256RDRAM, and it loads fast for me and renders in good time, I haven't noticed it being slow at all. The hair is just awesome, you can't go wrong, and the price is very affordable!! -SimderZ-
1.6 GHz Athlon, 1 GB RAM, XP home, P4PP. I have all of Quarker's hair sets, and they all work a treat. I'd recommend them to anyone; they are the best, most versatile hair packs I have bought.
Coppula eam se non posit acceptera jocularum.
I'm running Win98SE with a 1.7Ghz Celeron and 128MB RAM, and while I do have some problems rendering at times, it's not usually Quarker's Hair (I only have the Grace Lion Hair) that gives me the problems. I recently installed a little proggy called CacheMan, and it has definitely helped, although only a little. One of the things that also helps me is, when rendering big pics (i.e. 2000x2000) leave the dpi at 72, particularly if you plan on posting the pic on the web. Extra dpi above that is useless and a waste of good RAM when rendering.
.... even the texture file is 1 Mb; the transmap is 350K. For a hair prop that's pretty hefty. It might be heftier than you think. Don't confuse an image map's filesize with the amount of system resources it'll consume. JPEG compression reduces filesize, but Poser needs to "uncompress" the image into its raw state before it's usable; a texture could easily consume 60MB of memory or more, depending upon its dimensions.
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Quarker's hairs all get rave reviews, and I admit they look fantastic. I have one question...Quarker states you need a 'powerful' computer to use them. For those of you that have any of Quarker's hairs, how powerful is powerful? Thanks,