Forum Moderators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 18 5:11 pm)
Attached Link: http://www.thedarkzone.freeserve.co.uk/MAT_file.zip
Attached Link: http://www.mazak-grafikwelt.de/frames.htm
There are some morph targets at Mazak's site (see link) for Michael and Victoria that will let you move the outer eyeball back allowing you to use the textures without repositioning the eye texture and this will also allow use of the pupil morphs. The site is in German, but click on Modelle and scroll down to no eyeball morph. This should sort your eye problems out totally :) Let me know how you get on, I see you are doing alright so far, and glad to help :)Glad to see you have it sorted one way or another. To apply the morphs, try selecting the eye and goto Object->properties. In the dialog box select 'add morph target' and locate the correct morph in the next dialog box and then name it in the Label box. Click OK and you should now have that morph available to you in the dials. Hope that helps, and happy posing! :)
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I have just download Micheal version one from Computer Arts Magazine the problem I'm Having is that when i Try too render the figure the texture from the head and body can't be used at the same time on the Surface Material, also the same with Victoria.