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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 12:36 pm)



Subject: Getting Morph's from Rhino to Poser - I need Help!


MadDog03 ( ) posted Wed, 08 October 2003 at 8:25 PM ยท edited Thu, 14 November 2024 at 12:55 PM

Hello This is a question for all you Morph export Masters. I've completed a new model and have exported from poser to rhino to make a morph. head only, when re-imported to poser and using the dial it turns into confeti!.......hA!... ok, whats up...., Ive tried about everything! flipping, mirring about the axis, but no luck. The same obj from poser was imported to Zbrush - morphed, xflipped and when imported to poser, worked fine. I'm pulling my hair out!!!. I could sure use some help/advise, and greatly appreciate it. I've searched through forums but no luck. Thanks Ma....dd Dog Ha!


Little_Dragon ( ) posted Wed, 08 October 2003 at 8:39 PM

Have you read Traveler's "Morphing in Rhino" tutorial?

http://www.morphworld30.com/tutor.html



MadDog03 ( ) posted Wed, 08 October 2003 at 8:55 PM

Hi Little Dragon! Thanks for the advise! and yes I did. I e-mailed him, perhaps he'll respond. thank you, MD


mattilis ( ) posted Wed, 08 October 2003 at 9:45 PM

Do u use compose to prepare morph or export directly from poser..If you export from Poser...It will not be sure that the Morph will work correctly... Compose can be found in free stuff


MadDog03 ( ) posted Wed, 08 October 2003 at 9:52 PM

hi mattilis No i don't use compose, didn't know I had to and don't know about it. is it a must to prepare morphs from poser to rhino. Thanks M for reply


mattilis ( ) posted Wed, 08 October 2003 at 9:58 PM

I don't know but from my exprerience...you must preaprare your model before morph...I have encounter many problem as u... Compose can be downloaded from free stuff and easy to use...but It need Java Runtime Enviroment from Java


geoegress ( ) posted Wed, 08 October 2003 at 10:46 PM

.


Phantast ( ) posted Thu, 09 October 2003 at 5:12 AM

It depends partly on what the morph is supposed to do. If you try to import a morph that, say, bulges part of the mesh, that should be OK. If you try to import a morph that swings a door open, or slides a bolt, AFAIK it can't be done, and you get a very distorted mesh when the morph is applied.


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