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Subject: new tutorial on using the UV Editor in Carrara 3


MrMongo ( ) posted Mon, 13 October 2003 at 5:48 PM · edited Fri, 01 November 2024 at 11:34 PM

Attached Link: http://www.crtoons.com/tdworx/tutorial/uv-editor-tut.html

Fresh on the ol' webserver. I just finished this moments ago and thought that in addition to posting it on the carrara yahoo list I'd share it with y'all here. Hope you find it useful.



TOXE ( ) posted Tue, 14 October 2003 at 2:00 AM

Cool stuff!


 


Magik1 ( ) posted Tue, 14 October 2003 at 9:54 AM

Now this is just what us newbies need, intelligent, well written, informative tutorial's for this amazing programme. Hmm! Exactly what the manual isn't really. Can anyone tell me why the boolean operation's don't seem to be active in the vertex modeler in version 3? Also has anybody had the problem where you'll be working away happily in any of the modeler's and suddenly, for no reason the work area is replaced with a black screen that say's "could not complete render"? Or is it only me that has these problem's? Thank's Guy's!


Pinklet ( ) posted Tue, 14 October 2003 at 10:43 PM

I am not sure, but how much RAM do you have in your system? I never see this.


MrMongo ( ) posted Wed, 15 October 2003 at 6:21 AM

1.25 gb. Think I'll update the tut over the weekend.



Magik1 ( ) posted Wed, 15 October 2003 at 7:33 AM

I have 1.5 gb Ram. with 2.8 mhz Athlon & 2x80 gb SATA HDs. Running Windows XP NTFS file system. (Big enough I would have thought?)


falconperigot ( ) posted Wed, 15 October 2003 at 10:55 AM

Great tut, MrMongo! Hi butter, Sometimes changing the interactive renderer can help with 'rendering failed' messages. I had this a lot in the C3 beta. Using keyboard shortcuts can also sometimes trigger them when working with particular vertices. Reopen the file and use the menu instead for those vertices. It's also not a bad idea to save the file with a different name; that will often cure problems. Booleans work in C3 for me. Make sure you're selecting the whole of both objects together, then Ctrl+Alt+click one vertice (it will turn yellow) for intersection/subtraction. HTH Mark


Magik1 ( ) posted Wed, 15 October 2003 at 11:32 AM

file_79918.jpg

Hi MrMongo Thank's for the reply. I'll try what you suggest for the 'failed render ' messages. As for the booleans take a look at the image and see if there's anything wrong if you wouldn't mind,I'd value your comment's. I'm now getting weird hang's in the spline modeler,once again with 3D booleans. I lathe a tube witch I want to have a recessed hole in one side, as soon as I insert and try to resize the sphere strangeness happen's; If I try to manover on the scene with a camere as soon as I unclick the mouse button the scene jump's back to the position it was in before I tried to zoom in (or whatever) If I do this several times Carrara Hang's. I'm very dissapointed with all this, Carrara2 was so well behaved. Thank's for your time Roy UK


falconperigot ( ) posted Wed, 15 October 2003 at 5:24 PM

I can't see anything wrong. It's possible that some of the cylinder has not been selected (such as the top face which isn't in view). Otherwise, I don't know. As for your zoom problem, I've no idea what's going wrong. Again, try a different interactive renderer (click the circled arrow on the right of the modelling room window). Otherwise, all I can suggest is you save your work often, using a new file name about every half hour so that if you get a currupted file you don't loose a lot of work. Mark


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