Sat, Feb 8, 12:32 AM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: New Circus themed Renderosity contest - win Lightwave 7.5


AgentSmith ( ) posted Sat, 18 October 2003 at 6:19 PM · edited Sat, 08 February 2025 at 12:23 AM

Attached Link: http://www.renderosity.com/contest.ez?contest_id=238

Hey, nice/expensive program, thought you all would like to know about this contest! Contest is from October 18th and ends November 18th. All information at the link. AgentSmith

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


JC_01 ( ) posted Sat, 18 October 2003 at 6:28 PM

ok, stupid question...but...... what can/does lightwave do? is it learnable, and addictive? LOL and how does it compare with Bryce....LOL (still trying to figure out wings lol but then, actually have to play in it to do that...lol) Jen


Zhann ( ) posted Sat, 18 October 2003 at 6:47 PM

Attached Link: http://www.newtek.com

Lightwave is what you would call 'High End' 3D software. And proponents of it would say it outclasses Bryce hands down, however, from what I've heard it has a high learning curve, so not as easy to just step into like Bryce. You can check out their forum or visit lightwaves home site for more details. I get their newsletter just to stay abreast of the developments.

Bryce Forum Coordinator....

Vision is the Art of seeing things invisible...


JC_01 ( ) posted Sat, 18 October 2003 at 7:42 PM

wow! LOl ok ok, I need a few minutes..checkin this out...LOL Thanks AS and Zhann!!


JC_01 ( ) posted Sat, 18 October 2003 at 7:50 PM

hmmmm now this should be fun.....grinssss


TheBryster ( ) posted Sat, 18 October 2003 at 8:44 PM

RE: LIghtwave. I tried it once....drove me nuts. I couldn't even find the primitives! Nothing was labelled, just one big guessing game.....hated it....but don't let me put you off......:-)

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


Ornlu ( ) posted Sat, 18 October 2003 at 9:20 PM

Actually, lightwave's interface is all text, no images. though I must admit it is still pretty confusing. I tried the free version, got frustrated...


catlin_mc ( ) posted Sat, 18 October 2003 at 10:45 PM

Could be interesting. 8)


ocddoug ( ) posted Sat, 18 October 2003 at 11:17 PM

I've tried lightwave, and I couldn't even make a sphere LOL...it has a huge learning curve for a dope like me. Same with 3dsmax. But if you learn it, looks like you can do some powerful things.


madmax_br5 ( ) posted Sun, 19 October 2003 at 2:12 AM

IMO, 3dsmax is worse than ightwave, lightwave is worse than cinema4d, and all of them are worse than bryce! ;) Lightwave is a very good modeler/renderer but you really need to get some courseware to use it properly. I personally don;t like the tabbed text layout, but i can see where many people do. Everything is sectioned off, so once you learn the interface it is very effiecient. There are also separate applications for modeling and scene layout/rendering, so you model in the modeler app and send the model to the layout app. Useful for keeping interface clutter down but it creates a gap in the creative process and I have had several problems in the discovery edition getting the apps to integrate. As for texturing and modeling lightwave is very good. Numerous tools and lots of plugin capability make this a sold choice for people looking to enter "the industry." Max's rating: 3.8/5


madmax_br5 ( ) posted Sun, 19 October 2003 at 2:17 AM

3dsmax. 3dsmax is not a nice program. the layout and interface is awkward and confusing, with nearly invisible scrollbars and vertical windows. Just wierd. Workflow is equally awkward. You have to apply strange modifiers to objecdts to edit them. Textures don't always work properly, and radiosity lighting is rather undocumented and cryptic. A positive point is that if you know what you're doing, you can make some great low polygon game models and have good U/v texturing capabilities. Physics and particle systems are also good, and relatively easy to figure out, although still awkward. Overall, this app is just too inconsistent and awkward to be worth $2000+ Sure it can do all this cool stuff, but that stuff needs to be clearly visible to the people who use the program. It needs a major interface overhaul. Max's rating: 2/5


Rochr ( ) posted Sun, 19 October 2003 at 3:40 AM

Lightwave is, IMO, one of the very best "high end" softwares. Great interface (well organized and easy to find), the best modeler ive tried, one of the fastest renderers in the business, and they did the animation "Akryls" with it. :) (Just in case you need to know what it can do) Tried the early versions of it and the latest demo, and i would choose it any day before the other apps. And thank good for not having those damn XYZ arrows... :) Think im going for a try here... Thanx for the tip AS.

Rudolf Herczog
Digital Artist
www.rochr.com


unityboxer ( ) posted Sun, 19 October 2003 at 3:47 AM

uh oh! Rochr just entered.....Its all over for us small fry;)


Rayraz ( ) posted Sun, 19 October 2003 at 4:23 AM

I don't really like the lightwave interface, I can't do much with it without grabbing the manual and I like being able to see at least what some things do without reading a pdf all the time. I like 3dsmax's interface. I've once tried an old version of 3dsmax, and I must say I liked it. I can't model in it yet or anything, because I didn't have a manual or tut to show me how to model, but I can create primitives and create textures. I like the 3dsmax texture editor a lot, it's easy and intuitive. In lightwave I couldn't even find the texture editor :) But one day when I've got enough cash I'll buy me a professional app, take the manual and some tuts and go learn it :) Because both 3dsmax and lightwave are capable of creating great graphics.

(_/)
(='.'=)
(")
(")This is Bunny. Copy and paste bunny into your signature to help him gain world domination.


RodsArt ( ) posted Sun, 19 October 2003 at 6:26 AM

LOL unity, Go for it anyway.
I'm with you Rayraz.

___
Ockham's razor- It's that simple


Svaelt ( ) posted Sun, 19 October 2003 at 7:02 AM

and i'm still without a computer!!!!


Rayraz ( ) posted Sun, 19 October 2003 at 7:13 AM

Oh no! without a comp? that sucks. You could build a decent rendering machine for like $500 these days, maybe we (as in the people of this forum) could arrange some stuff for you if that's still too expensive. I'm sure some of us might have some unused hardware parts lying around.

(_/)
(='.'=)
(")
(")This is Bunny. Copy and paste bunny into your signature to help him gain world domination.


JC_01 ( ) posted Sun, 19 October 2003 at 11:25 AM

The contest page says "Feel free to post WIPs to the WIP forum" does that mean only the WIP forum, or can we post them here too? (would rather post them here..lol)


Aldaron ( ) posted Sun, 19 October 2003 at 2:58 PM

Actually for us Brycers I'd have to say Maya is the new top dog on the block of high-end 3D apps. For us the interface is almost like Bryce and very easy to use.


pidjy ( ) posted Sun, 19 October 2003 at 3:26 PM

I've been working with LW5 some times ago for some TV advertising.. I must admit that even if the interface is a bit hard to handle.. it's still a great programm.Renders are fanstatic, I mean no troubles with bump or fierld render (Bryce still need improvement in details render in animation), it may be just a detail.. but when using a 3D programm for a professional use, let me say that evry detail is important. I will enter that contest.. If only i could get a chance to get this programm...


catlin_mc ( ) posted Sun, 19 October 2003 at 6:22 PM

I've never used Lightwave so I've no idea about the interface but 3DSMax has an interface that doesn't scare me silly and I find quite intuitive. The tutorials that come with 3DSMax are brilliant at teaching you how to use it but I've yet to make anything useful, although since doing the tut to make a chess piece I think I'll go on to make the full set. 8) Catlin


Gog ( ) posted Mon, 20 October 2003 at 4:58 AM

The default Max GUI isn't so bad, just needs a bit opf learning, plus if there are bits you really hate, you can customise it. Any of what I would call the big 4 (Max, Maya, XSI, Lightwave) have a steep learning curve and it can be darn frustrating, all of them tend to have good manuals, and some good on line communities though (I've tried them all, plus cinema, amorphium and truspace - I'm a 3d programs addict - I must have 8 or 9 less well known products as well LOL). I always end up coming back to bryce and Max though!

----------

Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


Erlik ( ) posted Mon, 20 October 2003 at 5:47 AM

Gog, you should try Rhino. OTOH, if you think that Max GUI isn't so bad, you might not like Rhino's. Me, I'm with madmax on Max. Can be terribly confusing and is mainly counter-intuitive.

-- erlik


Gog ( ) posted Mon, 20 October 2003 at 7:06 AM

Erlik (or anyone else) is there a freeby version of Rhino to try out - it's one of the few I haven't played with.

----------

Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


catlin_mc ( ) posted Mon, 20 October 2003 at 6:32 PM

Attached Link: http://www.rhino3d.com/download.htm

You can get an evaluation version of Rhino, at least you could with version 2. You can check it at the link. 8) Catlin


Gog ( ) posted Tue, 21 October 2003 at 4:09 AM

THanks!

----------

Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.