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Vue F.A.Q (Last Updated: 2025 Jan 24 7:34 pm)



Subject: Copyright Violation exporting Poser from Vue?


megalodon ( ) posted Fri, 31 October 2003 at 9:02 PM · edited Sun, 12 January 2025 at 6:28 AM

Okay, perhaps someone can explain this copyright violation stuff concerning Poser export from Vue. The explanation that Curious Labs owns Poser and that exporting from Vue to 3D Studio after importing from Poser would infringe on Curious Labs copyrights.... does not make sense to me. Using Poser Pro Pack I could export a Poser figure into Lightwave and then export that ENTIRE SCENE into Messiah Studio WITHOUT any problem. I see NO infringement because it is ME using the scene and objects for MY benefit. So why is it not possible to do the same thing now?

Please do not come back with a comment like: Well, that's the way it is. Obviously that will not help to explain anything.

I would greatly appreciate someone from E-On who can bring some clarity to this topic so that someone like myself can understand this.

Thanks!

Megalodon


agiel ( ) posted Fri, 31 October 2003 at 9:05 PM

Where did you see this copyright violation stuff come up as a problem ?


numanoid ( ) posted Fri, 31 October 2003 at 9:14 PM

Well, I for one have a problem. You can't export Poser, therefore you can't "bake" procedural textures you made in VuePro into texture maps to use in Poser.


rds ( ) posted Sat, 01 November 2003 at 12:03 AM

Now that's a good question I would be interested in the answer myself. `shoop


smallspace ( ) posted Sat, 01 November 2003 at 12:43 AM

It's probably some legal agreement E-on had to give to Curious Labs in order to be allowed to directly support the PZ3 format. The difference from your Poser Pro Pack to Lightwave example is that you're using a plug-in created by curious Labs, themselves, and they can do whatever they want with the format. If it had been the other way around, if the Lightwave people had come to Curious Labs and said they wanted to support the PZ3 format, then they might be in the same boat as E-On. If you're really interested in importing files from Poser to Vue, then exporting them back it Poser again, simply use OBJ format, which is supported for importing and exporting by both programs. -SMT

I'd rather stay in my lane than lay in my stain!


rds ( ) posted Sat, 01 November 2003 at 1:04 AM

I bet you are more than likely right. OBJ makes sense as well. Thanks, shoop


numanoid ( ) posted Sat, 01 November 2003 at 1:40 AM

Mmmmm, I never thought of doing that. Now, where did I put that brain I used to have.


gebe ( ) posted Sat, 01 November 2003 at 1:48 AM

I think the problem is not the scene, but Poser Figures, smallspace. There you can always try to export in OBJ or whatever and it will not work.


smallspace ( ) posted Sat, 01 November 2003 at 2:04 AM

"There you can always try to export in OBJ or whatever and it will not work" HUH??? I'm not understanding you. OBJ export of entire Poser scenes into Vue4 Pro works just fine...with the exception of having to reapply transparency settings. You can then export the individual objects back out of Vue4 Pro as OBJ files, or the entire scene as a 3DS file, which Poser also reads. -SMT

I'd rather stay in my lane than lay in my stain!


gebe ( ) posted Sat, 01 November 2003 at 2:22 AM

If you create a scene in Vue and import a Poser figure, you cannot (I cannot) export the entire scene, because the Poser figure. Entire scenes can only be exported as 3ds or lws. But you cannot export a Poser figure from Vue. In no case, not in OBJ or any other format.


smallspace ( ) posted Sat, 01 November 2003 at 9:37 AM

That's only if you import the Poser figure into Vue4 Pro as a "PZ3" file. If you export the figure from Poser as an "OBJ" file, then you can import and export it to and from Vue4 Pro to your hearts content. -SMT

I'd rather stay in my lane than lay in my stain!


gebe ( ) posted Sat, 01 November 2003 at 10:40 AM

Right smallspace:-). Since Vue can import pz3 I never have tried to import OBJ from Poser (except right now to see). Guitta


forester ( ) posted Sat, 01 November 2003 at 11:50 AM

I believe that the copyright issue has to do with the use you make of the final product. If you intend to sale or to give away the final product (that includes the Poser figure that may have been converted into any other format), then you will violate the copyright placed on the Poser figure. The basic idea is that if you harm the ability of the copyright holder to generate sales from the figure, you have harmed them.



smallspace ( ) posted Sat, 01 November 2003 at 12:10 PM

Again, I'm not so sure this is a copywrite issue so much as it is a licensing agreement between e-on and curious labs to allow e-on to use the PZ3 format. -SMT

I'd rather stay in my lane than lay in my stain!


megalodon ( ) posted Sat, 01 November 2003 at 12:48 PM

After reading all of the above, I'm tending to agree with Smallspace regarding the licensing agreement. You can import and export obj files to your hearts content, but doing so with the PZ3 format negates the possibility of exporting FROM Vue. The copyright issue just seems full of hot air since we CAN import/export obj files - it's only the ANIMATION info (correct me if I'm wrong here) contained with the PZ3 files that we can't use in export. Which begs again the question..... WHY? Since we CAN import/export the figures, why are we stopped from exporting the animation?Interesting. Then again... perhaps it's only another bug - that would be nice in the long run. I guess I won't be satisfied till E-On steps up to the plate and answers the question. We shall see. Megalodon


Polax ( ) posted Sat, 01 November 2003 at 3:32 PM

Maybe what I'll write is not relevant here... but I think there is something more general in the locking of the "export object" function in Vue Pro : Having experienced a HD crash, I had lost a 3d mesh original file... as I still had a vue4 scene in which the object was used, I tried to export it with VuePro : it read "Export forbidden" I found it strange as it was MY own creation... I believe that E-on kept on the 'safe' side, forbidding export of any obj that comes from old files...


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