Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 24 6:22 pm)
this happens because the two figures each have their own material settings that are different from the original obj they are based on. The conflict causes parts to miss for some reason. The solution is to copy the obj in geometries folder to a new folder, rename it, and then point the cr2 to that newly created obj. Then, both figures will have all their parts show up when you put them together in a scene. -Darth_Logice
go to geometries folder and find p4nudemale or whatever it's called. copy the obj. go back to geometries and make a new folder. name it whatever you like. Paste the copy of .obj here. Rename it if you like. not necessary though. Now go to characters folder. go to the dwarf cr2 and open it with wordpad. search for "gemetr" and you will see a line that points to the origiinal directory. Change it to where you just put the copy, make sure to use caps if you used caps to name the new file. Hit "Find next" or "Search again" because there is one more entry to change. Same process. Then save the new cr2 and you should be all set. -Darth_Logice
you mean...you mean to tell me that these characters aren't saved to the library individually as cr2s??? Oh my... Just...oh my goodness is all. I don't know what to do about that. Scott makes a valid point, but don't know if that will help your situation at all, but it will certainly make things go faster and give you more room to play. I turn off everything except systray, explorer and em_exec for my trackball. -Darth_Logice
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