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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)



Subject: P5 cloth room Vs. The Tailor


kayarnad ( ) posted Fri, 14 November 2003 at 10:25 AM ยท edited Sun, 12 January 2025 at 5:03 AM

If I have Poser 5 and i use the Cloth room, then I have no futher use for The Tailor program? Max


dialyn ( ) posted Fri, 14 November 2003 at 10:40 AM

The Cloth room is for dynamic clothing. Tailor is used for conforming clothing. I think you would need both if you have Tailor now.


PhilC ( ) posted Fri, 14 November 2003 at 10:48 AM

If you are talking in terms of getting clothing to fit a morphed figure then I use both. Whereas the Tailor does not give good results when cloth draping needs to be taken into account it is great at mirroring simple morphs to skin tight clothing. I am very pleased to have the Tailor as part of my modeling tool kit. I just feel that the DAZ claim of, "Buy The Tailor 1.5 and your problems are immediately solved!", is slightly exaggerated.

philc_agatha_white_on_black.jpg


kayarnad ( ) posted Fri, 14 November 2003 at 11:12 AM

yeps, i was talking about conforming clothes... like getting a regular mike t-shirt to fit a musclebound Michael... i know about the tailor, but I was hoping I could use the P5's cloth room to make the clothes fit. I see I was kind of wrong. Max


dialyn ( ) posted Fri, 14 November 2003 at 11:31 AM

Well, you can, in a way. You have to export the conforming clothes out as an object, import it back in as an object, and then work with it from there. Your success really depends on the clothes. "Practical Clothes," by caleb68, for example, do very well as dynamic clothes, but it has a lot to do with how they are structured in the first place, I think.


Jaager ( ) posted Fri, 14 November 2003 at 11:50 AM

One thing to try: take the clothing OBJ to MASA's Shaper: make a single group of it there. Take that prop into the Clothing room and generate the morph. Take the morph back to Shaper and have the grouping returned. Apply the morphs.


PabloS ( ) posted Fri, 14 November 2003 at 3:40 PM


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