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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 26 2:05 pm)



Subject: Takako hair by Yamato / LinLin4.3.1 - a problem


Jaager ( ) posted Mon, 14 August 2000 at 8:10 AM ยท edited Tue, 23 July 2024 at 4:15 AM

Excellent work as always. I had some problems not of the nature alluded to by Yamato. a)It comes as a figure instead of a hair prop. When I select "conform to" it goes to the hip, instead of the head. I suspect that without this function, posing will be difficult. It is probably a JP thing. Actually, I was trying to adapt the hair to Vicki and thought that it was the figure difference. I have gotten some figures fixed by adjusting the center, but a test on P3 had the same result. This one is beyond me. Is it something about which group the CR2 is selecting to conform to? Just tested: "conform to" figure 1 with LinLin herself has same effect. b)I converted it to a prop, exported the morph targets and applied them to the prop and they moved the mesh as expected. But, when I saved the prop to hair library,and tested that, the morphs only move the whole prop - mostly in the z axis. Does anyone have an answer to this? Either the conform figure mavens or the prop morph mavens?


melanie ( ) posted Mon, 14 August 2000 at 8:57 AM

I haven't seen this hair yet. Where can I find it? Melanie


LoboUK ( ) posted Mon, 14 August 2000 at 9:01 AM

It's part of the LinLin figure. Go to Poser Factory (link on the right under Top 15 Popular Links). It's on the Japanese page under MT Characters Paul


Philodox ( ) posted Mon, 14 August 2000 at 9:41 AM

OK, stupid question from a beginner time: How exactly do you save just the hair from a character?


STORM3 ( ) posted Mon, 14 August 2000 at 11:07 AM

Beautiful work Yamato I am really looking forward to using this figure. Jaager I can't answer all your questions but I had the same problem with the "conform to" command. However posing is not a problem if insted of "conform to" you simply parent the hair figure to the head of the model you are posing. I saved The hair as a figure to the library and just tried it with Eve V3 and no problem posing it, even using fairly extreem poses. STORM


Jaager ( ) posted Mon, 14 August 2000 at 11:36 AM

Storm, I did not know that you could "parent" a figure I was on "body" and selected "properties" and the usual parent option did not show. I guess if I had selected the "top" group... Philodox - at the lower left bottom of the window Poser tells you which figure is currently selected. When you save a figure in the "character" library in a scene with more than one figure, you are asked if you want the currently selected figure or the whole group. If you are judicious in which figure is selected , you can isolate it. Usually you can select or not select any props that are parented to this figure to go with it. It is a first class hair model. If you take Kozaburo's texture, and convert it to grayscale and adjust the constrast/btness to +15/+35 - set highlight to 0,0,0 and by selecting a color get quite a variety of hair colors. I found that a highlight color would produce a glow at the edge of the masked part of the transmap. Jaager


yamato1 ( ) posted Mon, 14 August 2000 at 11:43 AM

Takakohair is a figure but not conformable. I made it as a character only to rotate both hair sides. Jagger, Open Linlin431.pz3, delete Linlin. Only Takakohair will remain there. Save it into Figures palette. You can get "Takakohair.cr2" ;-) Takakohair is grouping obj composed of five parts. Select whole Body and change XYZ scale to fit the other head size model. As for last question. I guess you forgot to export obj "as Morph targets" don't you? BTW Thank you to all.


Jaager ( ) posted Mon, 14 August 2000 at 11:43 AM

One more thing: If you have a conforming hair figure and change the file extension from *.cr2 to *.hr2, you can transfer it to the "hair" library and it comes in as a figure none the less. If you like consistant organization, this is a way to get all the hair together. You just can not directly save to or back to the hair library. It still has to go thru "character" first. Jaager


Jaager ( ) posted Mon, 14 August 2000 at 11:59 AM

Thank you Yamato. You must have come in while I was posting #8. Actually I did "export as Morph T" - it was the first time I have done it. When I imported the obj, I applied the MT's before I did I anything else. I have a problem with prop morphs anyway, so I tested the dials and the morphs morphed - tested again - now I see - the hair also moves. I did not save the prop from the same prop instance - it must have moved between the two steps. Poser: "You're so strict!" (Dom Deluese/Mel Brooks) Jaager


Xurge ( ) posted Mon, 14 August 2000 at 6:43 PM

I encountered the same situation but I just parented the hair to the head. Congrats to Yamato and Kosaburo on another wonderfull character.


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