Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Oct 26 8:50 am)
Vue is not a modeler, you got it right:-) Vue is a scenery generator. Have a look in outr Backroom. There you will find free modelers (if you don't want to buy one). One that's not in yet is here: http://www.geocities.com/getspatch/ but it only can export in DXF. DXF doent export mappings. Try in the Backroom to find one that exports in OBJ. Many people are very happy with WINGS (free). There is even a forum and a gallery for it here at Renderosity. Guitta
That section is indeed very handy (thanks Guitta for assembling it). But I didn't find anything to really suite my specific needs there, unfortunately. Perhaps nothing exists like that. What I'd really like I guess is a souped up CSG boolean modeller or something. I did grab Anim8or though, which will serve some of my other needs quite well. By the way - a couple of the links on that page are slightly wonky. The one titled "Free modeler" should point to http://www.ppmodeler.com, and the Wings one should point to www.wings3d.com.
It's an excellent idea to provide additional primitives like that. One of the techniques I tried was to make myself some additional primitives in Anim8or for use in Vue, but then I ran into the problem of Vue's object dimensions being relative to themselves. I understand that Vue Pro has a better mechanism for this, so perhaps I'll try again in the future when I upgrade. I kinda wish there were a modeller around that was geared specifically for CSG, but I guess nobody wants to do that and I'm just plain weird. :) Karl.
Attached Link: http://www.sacada.com.au/Carillion.vob
Hi, saw your problem and it became a personal challange to me, as I work about 500 metres from that building. The link is a .vob file of the building created out of default booleons. I cheated as it is set for viewing from that POV only. Hope it helps you to get a better understanding of Vue booleons and its potential in modelling. Scott.Damn Scott, that's nicely done! Very impressive. You should make a scene of it. The pillars need to be "chopped" slightly outward, but otherwise excellent. Looking at the vob - I can see how you've done it, but I just couldn't have done that myself. I tend to think too much in terms of...I dunno - precise arrangement and making it all..."correct"(?), regardless of how it looks (if that makes sense). Even though it looks right, I would've been stuck trying to model that organ area so that it's hexagonal or something. Plus I would've uselessly modelled what the viewer can't see... But anyway, you've proven that I should persist more with this and results are achievable. Thanks muchly, I'll try again. Whatchya reckon - parliament house next? :) BTW - When you say 500 metres up the road, that's either defence/ASIO or the Edmund Barton building right?
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I like doing basic CSG modelling. Primitives, boolean operations, precise numeric control over object properties - it all makes sense to me. None of this freehand stuff. I'm not an artist - I need numbers and sensible geometric shapes. The November challenge got me thinking about buildings in my local area that I could model. I thought the National Carillon would make for a reasonably simple, interesting subject. So armed with my digital camera I jumped on the motorbike and headed off to take some photos of it. Then I sat down at Vue and started modelling... ...then I gave up. Then I started again, gave up again, tried something different, gave up, scowled at everyone, tried something else, and gave up again. Then I downloaded some of those free modelling apps. Then I gave up again, tried something different, gave up...etc. I'm hopeless. Should I just accept my own limitations, or is there an application out there that would suite my needs? Perhaps a CAD package or something? I can't freehand.