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Vue F.A.Q (Last Updated: 2025 Jan 24 4:14 pm)



Subject: Texture Orientation


ricki01 ( ) posted Fri, 12 December 2003 at 10:19 PM ยท edited Fri, 24 January 2025 at 12:44 PM

file_88688.jpg

I as using the stock sand texture for a beach scene - however, the texture loads with the sand ridges going in the wrong direction. Wave action would make the ridges parallel to the beach but the texture load wrong. Little example pic posted Question; is there a way to turn the texture around 90 degrees so it will align with the shore?


ricki01 ( ) posted Fri, 12 December 2003 at 10:21 PM

BTW I did try to rotate the terrain but ti no avail - same thing


kongorilla ( ) posted Fri, 12 December 2003 at 11:25 PM

Here's two ways:

  1. Change the material from "World Standard" to "Object Standard" and then rotate your object.

or

  1. (see 2nd illus. for this one) Edit the bump and color functions (though on this sand material only bump is really important, I think) and click on "rotate" at the bottom. Change the z value to 90 degrees or whatever value you need.


kongorilla ( ) posted Fri, 12 December 2003 at 11:26 PM

file_88689.jpg

Technique #1


kongorilla ( ) posted Fri, 12 December 2003 at 11:28 PM

file_88690.jpg

Technique #2


kongorilla ( ) posted Fri, 12 December 2003 at 11:31 PM

In technique 2, you have to rotate every function layer, by the way. steve (kongorilla)


Richard T ( ) posted Fri, 12 December 2003 at 11:42 PM

file_88691.jpg

I am no expert, however in material editor/effects/global transformation/rotation are sliders to rotate the texture in the x,y,z dimension. This gives some control over texture orientation.


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