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Bryce F.A.Q (Last Updated: 2024 Nov 12 7:03 am)

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Subject: Volumetric Lighting Question


Kapoho ( ) posted Sat, 13 December 2003 at 10:33 PM ยท edited Fri, 15 November 2024 at 1:52 PM

I need to light a scene, but not affect the fall off of a spot light in the scene. But it seems no matter where I place it or what the strength of t either the spot or radial light is, the falloff always changes. Is there anyway around this?


Kapoho ( ) posted Sat, 13 December 2003 at 10:35 PM

file_88825.jpg

If I wanted the really short falloff of the left spotlight, but wanted the scene to be radial lit like the right picture. Is there anyway to accomplish this?


madmax_br5 ( ) posted Sun, 14 December 2003 at 3:42 AM

Can you be a bit more specific? I just don;t quite get what you are trying to do. What is different between the first and second pics?


Stephen Ray ( ) posted Sun, 14 December 2003 at 6:09 AM

There's an option in the light lab for different types of fall off, select none.

Stephen Ray



Stephen Ray ( ) posted Sun, 14 December 2003 at 6:24 AM

To be a little more specific, set the radial light's fall off to none, then set the volume light ( spot light ) to range fall off, then set the range of the fall off using the slider. Also set your spot light ( the volume light ) to infinite light. The range of the color, the volume light projects, can be set using the gradient option and setting the gradient range and offset.

Stephen Ray



Kapoho ( ) posted Sun, 14 December 2003 at 12:36 PM

If you notice in the picture on the left, without a radial light to light the "scene", the spotlight above it "fades out" long before the end of the picture. The picture on the right shows that if I wanted to light the "scene" with a radial light so I can see the foreground, the spotlight above it does not fade out before the pictures edge. Both spotlight are exactly the same settings and both are infinite lights. But the radial light seems to affect the brightness of the spotlight. Is there anyway I can turn off "recieve light" options for spotlights? (Im trying, but its hard to explain it, sorry about the misunderstanding)


tjohn ( ) posted Mon, 15 December 2003 at 2:07 AM

If I understand the original question: When you make a visible, volumetric light, you are making the light itself into a "real" object, so that the radial light can affect it, just as it does the other visible objects in your scene, like the squashed cube and plane in the image at the top of this thread. Although you can change the look of this by adjusting the "edge softness" or intensity of the spotlight, I'm not sure you can get the exact effect you are after. Hope this helps.

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shadowdragonlord ( ) posted Mon, 15 December 2003 at 4:18 AM

Or you could make the volumetric radial much, much bigger. That might help achieve the effect without being so visible... I mean, fill the scene with it instead of having it be so small. Just an idea!


Stephen Ray ( ) posted Mon, 15 December 2003 at 11:53 AM

file_88826.jpg

Add a white to black gradient to the spot light, the distance the light is visible can be adjusted using the gradient's range and offset options. As you can see in this example, the bottom image is the same scene with the gradient added to the spot light.

Stephen Ray



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