Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
Lighting is always difficult for me, so any and all tutorials would be great. Thanks! Peggy
LVS - Where Learning is Fun!
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Yep, I have to put my vote in. I seem to gump my way through most things including lighting which is mostly hit or miss with me. I wish I could at least get an idea or direction when it comes to things like lighting. I would love to get beyond just throwing a few lights here and there and hope for the best.
so you want us to beg? im on my kneezs already where is that lighht tut? lol
for
some free stuff i made
and
for almost daily fotos
Thanks to all of you for the encouragement! I'll start working on the tutorial and have it up after the holidays. I'm going to make it "printer friendly" (which means Internet ugly) so you can print it out and follow a printed copy while using Bryce--so much easier than running between two programs on a single screen. There will be a model used, but I'll provide that as a download so we can all concentrate on the lighting. The tutorial will use the model shown in my post, which you can also see in the game ClydeMaze CM-1. It doesn't take up a lot of file space. I'll post a notice on the board here to let you know, so expect it in the early days of the New Year! In the meantime, try out the game: ClydeMaze CM-1 and see how the lighting was used to create an atmospheric feeling. http://www.clydesight.com/clmaze/ As a teaser for the tutorial, did you know that the refraction feature in the materials palette won't work on mesh objects? But, of course, I have a work around-- and a simple one at that! Thanks again for the encouragement!
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Hi All, I have been doing some work with lighting in Bryce and have discovered some fascinating techniques using RANGED lighting (instead of the default linear) along with REFRACTION settings for interior scenes. (Scenes shot inside a primative or other object.) These techniques make interior shots much more interesting and less flat without adding significant rendering times. I used my discoveries to create an on-line Shockwave game called: ClydeMaze CM-1. You can play it at: http://www.clydesight.com/clmaze/ I have done other Bryce tutorials on my Web site and people seem to like them. However, they take a LOT of time to create. So before I rush off and create one on lighting, which is a complex subject, I'd like some feedback from YOU, the Bryce users, if you think it would be useful. For that, you need to see the images. Hence the link to the game. I've attached a small image here (I think), but the game runs at 400 x 300 px, so everything is larger and much clearer. Please let me know what you think, and if you all think a tutorial on this topic would be useful, I'll create one. Thanks for your help!