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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)



Subject: average woman


momodot ( ) posted Mon, 22 December 2003 at 8:04 PM · edited Tue, 26 November 2024 at 2:29 AM

Content Advisory! This message contains nudity

file_90134.jpg

been trying once again to make average type woman... plus I hate V1/2 pelvic structure... here is PT but I am having trouble with chest interacting with full body morphs and head is wonky but can not do sucessfull head transplant in manner of normal hieght figures. This is rescalled to about 5'2" average US female now 5'2"-5'4". V2 is about 6'2" and has hip bones at sides not front of pelvic girdle.



momodot ( ) posted Mon, 22 December 2003 at 8:06 PM

Content Advisory! This message contains nudity

file_90135.jpg

here skinnier version with som face work with Posette 2003 who is around 5'11".



momodot ( ) posted Mon, 22 December 2003 at 8:15 PM

file_90136.jpg

here is the horrible hip problem if anyone wants to help me! this is from a failed attempt to splice the PT hips onto the V1/2 geometry. V1/2 on left. and splice on right. no more posts on this after this but was hoping someone would take an interest



Ben_Dover ( ) posted Mon, 22 December 2003 at 8:21 PM

Afraid I can't help much, but did want to say I love what you did in the first image. Looks great. =) Hope you keep us posted on the progress.


momodot ( ) posted Mon, 22 December 2003 at 10:30 PM

Content Advisory! This message contains nudity

No really... hip surgery... Doesn't seem like average woman is too interesting a project huh?... gotta get her a huge head or giant huge breasts right? sometimes i wonder if i am the only one who use Poser to paint and draw from anymore/ever? Here is painfull hip surgery on V2 to try to create a realistic pelvic structure on figure to left? Actually I like those huge head figures but no $$$ for them... I use wide angle on the camera ;)



momodot ( ) posted Mon, 22 December 2003 at 10:33 PM

try image again...



Ghostofmacbeth ( ) posted Mon, 22 December 2003 at 10:41 PM

It is interesting and I use Poser to paint from all the time :) Just can't help with the splicing and I normally use Mike more than anything



JoeyAristophanes ( ) posted Tue, 23 December 2003 at 1:55 AM

Hey, for once, breasts that don't look like stuck-on conical hubcaps! Great work. :)


Tashar59 ( ) posted Tue, 23 December 2003 at 3:33 AM

Why not move morphs from V2 to PT with Morph Manager? Thats what I do, just a thought.


hauksdottir ( ) posted Tue, 23 December 2003 at 4:11 AM

Well, I'm a bit taller than average (5'10"), but I thought the average had moved up to about 5'4"-5'6" over the last few decades. (Kids of my generation were given vitamins so we sprouted like weeds.) I like the more natural look. (Fantasy and medieval ladies don't wear bras, unless they are brass filigree?) One thing to remember is that DAZ is in Utah. Penguinisto mentioned the extremely high price models charge there (something like $500/hour if nudity is involved?) and I doubt if the DAZ modelers got close enough to a real live female nude to examine just how our hip bones are placed. (Some of them are married, but they probably didn't take calipers to their wives, either!) Carolly


DarkMatter_ ( ) posted Tue, 23 December 2003 at 5:59 AM

It's about time someone made this figure. Tired of seeing perfect bodies all the time in poser.


dona_ferentes ( ) posted Wed, 24 December 2003 at 3:01 PM

Agreed - it would be nice to have a real-looking figure like this available as an alternative to the DAZ Barbie dolls.


momodot ( ) posted Fri, 26 December 2003 at 3:30 PM

file_90138.jpg

Yes... I think the average hieght for American Women is now 5'4"-5'6"... where I live and with my brothers in French Canada it is still lower... I'm tall here as a man at 5'8" and my brothers giants at 6'2"... my wife is 6' even and concidered very tall though visiting Manhatan I find many woman her height. Here there are many Caribian woman six feet tall or more though despite the average for european and mediteranean especially being much shourter. The real isue is the pelvic structure though since this is harder to adjust. Here was attempt to morph the hips. Next I will try to mgnet the actual .obj rather than the .cr2.



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