Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
LOL Nope. Theyre just simple suggestions. I threw the shaders together rather quickly. Farely simple ones. You should probably use them as a starting point and then modifiy the hell out of them to suit your own needs. About the tile: Im not sure I understand what you mean. Erradically? The tile is the basic tile procedural node, completely unmodified.
it is a parameter dial when you start a new tile node. It has one for tile1 color and tile2 color. I think the the mortar setting is next but i have to open p5 for sure and dont have open right now...anyway thanks for your help ....anyone else got any suggestions???? About getting a shine off the tile. I've tried using the glossy node and the pfong node into the alt specular. Maybe it should plug into specular...anyway experiment experiment....that render takes a few though
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i have this really cool set with realistic water in a sauna like room with blue tiles. The water looks great except would like to see body trough water and can only barely and some body reflections off water ....so what i need is to get the tile to reflect...you know look shiny and have a little bit of relection.......help please.
Much appreciated,
Timmylynn