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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)



Subject: Riddokun's DOAnimeyes on M3 and Stephanie Petite (WIP)


kayarnad ( ) posted Wed, 31 December 2003 at 10:15 AM ยท edited Sun, 12 January 2025 at 4:15 AM

file_91243.jpg

well, there are a lot of problems with this image, I think the lights ruined the eye look, which was what i wanted to spotlight here... anyway, the final image will have sunlight directly in vue d' esprit, and I'll fix some things like that really weird "beard" on Mike's chin... and yeah, riddokun, V3's doaeyes fit both m3 and S3 perfectly!


kayarnad ( ) posted Wed, 31 December 2003 at 10:16 AM

Content Advisory! This message contains nudity

hmm, does this need the "nudity" tag?? if so, i forgot it, sorry, here it is.


pakled ( ) posted Wed, 31 December 2003 at 10:50 AM

only thing I might see is the eyes are a lot brighter than the skin; happens..but that may be the thing that makes it stand out..looks like the runes eyed the model, too..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


Riddokun ( ) posted Wed, 31 December 2003 at 6:51 PM

god, when i use them they always look too dark.. i always have to rise up the ambiant color in material room to see them.. what/how did you do with lightings ? (thanx for the info, that means i saved up some 70 more MAT files :)


kayarnad ( ) posted Thu, 01 January 2004 at 2:39 AM

glad I saved you some work... as we're talking on the other thread, I'm not sure about the viability of making an eye prop, at least I know I don't know how to make it... weird thing here is that your doaeyes always look really bright to me, and I don't do anything! maybe it's the way I mix things... and yes pakled, the I darkened the skin of the characters precisely to make the hair and eyes stand out more... plus, they're surfers, so that's why that guy is so smashed up and the girl is your typical tanned bleach blonde surfer girl... about the bright eyes... I guess all I do is use ONLY spotlights, one right in front of the characters faces, and one on each side overhead and at about 45 degrees/135 degrees... all white spot lights... but still, i always got your eyes very bright, no matter what... maybe you're doing something wrong with the lighting on your end...


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