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Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)

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Subject: Importing .max or a particle system?


vbZombie ( ) posted Tue, 29 August 2000 at 6:47 AM · edited Sat, 11 January 2025 at 3:05 AM

Are there any plugins that could import .max files to Bryce? How about a particle system, is there any?


Roshigoth ( ) posted Tue, 29 August 2000 at 10:17 AM

There's pretty much nothing that can import .max except Max, because it's their proprietary scene file, not a mesh file. As for particle systems, I don't believe that it's possible, though you might try exporting to .3ds and see if that works (I haven't used Max in a long time, so I don't remember much about particle systems..) Rosh


bonestructure ( ) posted Tue, 29 August 2000 at 10:32 PM

I think the best you can do is maybe convert the particles to small spheres. I'm not sure if it's possible or not, just an idea I had that I haven't tried yet. If you can convert the particles to tiny spheres, then you should be able to export as a 3DS file.

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bonestructure ( ) posted Tue, 29 August 2000 at 10:34 PM

You can export MAX scenes to Bryce by exporting them as 3ds or obj, but be careful not to include lighting or cameras or you'll get a huge file at best

Talent is God's gift to you. Using it is your gift to God.


vbZombie ( ) posted Wed, 30 August 2000 at 10:08 AM

Is there a program that could convert .max files to .3ds format, other than 3d Studio? Rico- I don't need 3d Studio plugins, as I don't have the program :).. I'd need a particle system plugin to Bryce, but I don't think there is any.


bonestructure ( ) posted Wed, 30 August 2000 at 5:26 PM

The main converter for modeling is Polytrans and it won't translate MAX files, so no, there's nothing other than MAX that will translate to 3ds

Talent is God's gift to you. Using it is your gift to God.


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