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Subject: Column / Pillar Hall WIP #2


shadowdragonlord ( ) posted Thu, 15 January 2004 at 10:39 PM · edited Sun, 02 February 2025 at 5:11 PM

file_93500.jpg

Just some updates on this scene I was working on. Unfortuneatly, my main rig topped it out RAM-wise, so i need to goget another 512MB stick before I can render it. Here's the first one I posted about a week ago...


shadowdragonlord ( ) posted Thu, 15 January 2004 at 10:41 PM

file_93501.jpg

Here is a more finished product, but still the steps/doorways and the POV are a bit off... I modeled some silly 7-sided lamps in Rhino, and lofted some strange steps. As opposed to a vast chamber, I think I'm going for a long hallway... Similar to the Hall of Worlds from the Riftwar Saga (Raymond E. Feist).


shadowdragonlord ( ) posted Thu, 15 January 2004 at 10:43 PM

file_93502.jpg

And this is the unfinished, nearly final architecture. This file will not render on my machines, it was the Brycean doorways that killed it, RAM-wise. But it will be rendered soon! Thanks for viewing.


corys311 ( ) posted Thu, 15 January 2004 at 10:53 PM

This is cool, are you multireplicating like mad, or is tere a mirror set up going on???


chohole ( ) posted Fri, 16 January 2004 at 2:00 AM

This is looking good. When you have fifished are you going to put in Pug and Thomas and the dragon lady (sorry forgot her name off hand) or is that going to be pushing it just too much?

The greatest part of wisdom is learning to develop  the ineffable genius of extracting the "neither here nor there" out of any situation...."



shadowdragonlord ( ) posted Fri, 16 January 2004 at 11:19 AM

Nothing would be too much, Chohole! I might go so far as to put them in the scene... It's a mirror setup, Cory, although in the first scene I had many, many, more columns than I ended up with. Rhino objects eat RAM like mad, even with lower poly counts...


Vile ( ) posted Fri, 16 January 2004 at 9:35 PM

I have one of those.


nuski ( ) posted Fri, 16 January 2004 at 10:09 PM

Excellent transformation from the first to second image! Love it! An observation. . .I did notice that you retained the initial floor material in both images. I think that a smoother and more reflective floor material could greatly enhance the the second image by creating reflections of the columns,surface materials and lighting of the ceiling and walls.


Melansian_Mentat ( ) posted Sat, 17 January 2004 at 2:36 AM

Awesome pic, Shadowdragonlord!


nuski ( ) posted Sat, 17 January 2004 at 8:17 AM

I retrack my previous comment. Once again gammaitis has struck! I based my previous post of your image in response to it's appearance on my PC monitor (very dark with hidden detail). Today, I used my mac and the image is perfect ( much lighter and showing much more detail)!! Those gamma settings really can change an image!!
PS- I had to repost my challenge entry this month for that exact reason, gamma adjustment! : )


shadowdragonlord ( ) posted Sat, 17 January 2004 at 5:04 PM

Aye, nuski, I feel your pain on the gamma issue! When I'm at work, on an ancient CTL 5xln 15 inch, everything seems dark and washed out. I've even made some ribald comments on peole's images, only to go home to my Viewsonic and Shamrock to REALLY see their image, how it was meant to be seen! I'm at work right now, and can barely see anything in my images... I will work with the floor mats a bit, for your sake and mine!


Swade ( ) posted Sat, 17 January 2004 at 7:02 PM

I think this is looking great Shadowdragonlord

There are 10 kinds of people: Those who know binary, and those who don't. 

A whiner is about as useful as a one-legged man at an arse kicking contest.


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