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Welcome to the MarketPlace Showcase Forum. The Showcase Forum and Gallery are intended for all commercial related postings by active Renderosity MarketPlace Vendors only. This is a highlight area where our membership is invited to review in greater detail the various art products, software and resource site subscriptions available for purchase in the Renderosity MarketPlace.


 



Subject: Spring is In - New Outfit for Stephanie Petite (P4/PP/P5)


Netherworks ( ) posted Wed, 03 March 2004 at 4:54 AM · edited Mon, 25 November 2024 at 6:27 PM

Attached Link: http://www.poserpros.com/store/viewitem.php?selitem=2388

file_101004.jpg

I've been trying to help fill the desire for "normal clothing" for Stephanie Petite with my latest offering, available exclusively at the PoserPros Boutique. Spring Fling is a full outfit - Stretch Top, Denim Capris and Geisha Slideback Shoes now on sale for one week at **15% off ($8.46)** It features: **Conforming Spring "Stretch" Top** - Featuring Modeled Trim and several Spring colors to choose from. Also includes a T-Shirt Style MAT that fits any of the colors to a T-Shirt cut. **Conforming Spring Capris Pants** - Featuring Modeled Trim, Pockets, Belt Loops, Cuffs, Ties and Buttons. Two Styles - denim and faded denim. Included MATs allow you to hide the right leg pocket, leg buttons and leg ties. **Smart-Propped "Geisha Slideback" Shoes** - Poses included to bend Stephanie Petite's feet to work with the shoes. All High Quality Meshes! 21 Body Morphs overall. 8 Morphs in the Spring Top (CropCut, Wrinked1, Wrinkled2, Waist-Thin + four "Dial a Breast" morphs: Breast-Lift, Breast-Height, Breast-Width, Breast-Out). 12 Morphs in the Spring Capris (Rump-Small, Waist-Narrow, Waist-Deep, Waist-Wide, Waist-Dip, Waist-Low, Rump-Wide, Rump-Out, UpLeg-Width, Baggy, Leg-Length, Cuff-Flare). 1 Morph in each of the shoes to add an Arched look. 6 Spring Textures for the Top: Base (Powder Blue), Gold, Green, Orange, Pink and Yellow. 2 Textures for the Capris: Denim and Faded Denim. Plenty of Materials for quick customization. 6 Materials in the Top, 9 Materials in the Capris, 3 in each of the Shoes. Mats included allow hiding various parts and change any of the Spring-Top Textures into T-Shirt versions. Smart, clean and flat UV Mapping with labelled templates. ... I've also paid attention to Poser 5 users who are looking for items that work natively within their application, so I've made sure that this outfit works in both Poser 4 and Firefly rendering modes. In Firefly, you may have to turn off the "smooth polygons" function as it does something odd with the front button. There may be a node function I can apply here but haven't found a solution yet - but be assured that I'll keep digging at it. Promo credits: Ophelia skin texture by Stephaniebt (DAZ), Kyoko hair Mk 3 by Kozaburo, DAZ Cyclorama. *The image here is showing off the outfit with T-shirt style applied and faded denim on the capris - Poser 4 renderer.*

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Netherworks ( ) posted Wed, 03 March 2004 at 4:55 AM

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*Render from the back to show pocket detail on the pants (default capris texture)*

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Netherworks ( ) posted Wed, 03 March 2004 at 4:56 AM

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*Here rendered in Poser 5's Firefly*

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Netherworks ( ) posted Wed, 03 March 2004 at 4:57 AM

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For the curious - firefly render settings for the last image:

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Netherworks ( ) posted Wed, 03 March 2004 at 4:58 AM

file_101008.jpg

*A wireframe look at the mesh detail (sleeves look odd because they are under transparency). Pockets, Belt Loops, etc - modeled in*

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Netherworks ( ) posted Wed, 03 March 2004 at 4:59 AM

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*Close-Up of the Pants' Cuffs and Shoes (leg buttons hidden via MAT)- Poser 4 Renderer*

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Netherworks ( ) posted Wed, 03 March 2004 at 5:00 AM

Attached Link: http://www.poserpros.com/store/viewitem.php?selitem=2400

file_101010.jpg

*One more render :) Textures from Karanta's stunning Spring Fling Styles - A ProClub offering and highly recommended!*

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Spiritfoxy ( ) posted Wed, 03 March 2004 at 7:33 AM

awesome outfit Netherworks! smile it is nice to see normal clothing every once in a while too


Tintifax ( ) posted Wed, 03 March 2004 at 4:21 PM

Awesome clothing. I especially love the last render!


Dizzie ( ) posted Thu, 04 March 2004 at 11:21 AM

These are very cute! But "normal clothing" is not skin tight in my opinion. I don't know any people who wear their clothes skin tight (except skinny teenagers)...when I request "normal clothing" I am referring to clothes that are not skin tight. Then when someone makes clothing that they say are "normal clothing" it is still skin tight. I am coming to the conclusion that when making conforming clothes, it's not possible to have them conform and NOT be skin tight....is that correct? If that's how it works I would like to know so I can stop asking for them and understand that it's not possible..... but wait...then how do they make clothes like the V3 Morphing dress if it's not possible.


Netherworks ( ) posted Thu, 04 March 2004 at 12:09 PM

Thanks Dizzie! I guess that I meant "normal" in the sense of not fantasy, armor or sci-fi styles ;) When it comes down to it, I suppose we could define that several ways. My thought when designing this was to create an outfit that folks could use in "strolling in the park", everday type scenes. There is a baggy morph and sizing morphs for the legs - and come to think of it, I wouldn't be against adding some morphs as a freebie pack to help assist in making a bulkier look. For future releases that include pants, I'll have to keep what you've said in mind ;) It's certainly possible to model them baggier from the get go. Speaking generally, you may not be seeing a lot of overly baggy outfits in the marketplaces because it gets tricky, technically. It may very well require a certain design in order to get that effect right. Basically, the further you go out from the body, the harder it is to make it work right in Poser. This is due to poser's conforming system and the fact that it uses spherical zones of influence. What DAZ did with the V3 Morphing Dress is what I do will all my skirts/dresses. There aren't any legs in the skirt part. Basically, they built in morphs to simulate leg movement so if you want to do a pose where one leg is bent upward a bit, you dial the appropriate morph a bit to match the figure's leg. So in the case of a skirt, which doesn't really have legs, we can make a skirt without legs and create convincing morph targets for it.

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Dizzie ( ) posted Thu, 04 March 2004 at 2:04 PM

Thanks for explaining it... it helps me understand it alot better!


Xena ( ) posted Thu, 04 March 2004 at 3:32 PM

Well I'm not a skinny teenager by any stretch of the imagination (slightly heavier than 'normal' and 34) and I wear this kind of outfit practically every single day. Sitting here in cargo pants and tee right now :) Admittedly though, my tee goes to my waist to cover up my belly button ;) And Dizzie, if you've got something in mind for we clothing makers, post us some pictures! I know Nether and myself both want to make things that you customers want so we'd both be really interested to see what you have in mind.


Dizzie ( ) posted Thu, 04 March 2004 at 4:45 PM

file_101011.jpg

here is a post with a very good example...for starters http://www.renderosity.com/messages.ez?Form.ShowMessage=1661656


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