Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
If you don't go with network rendering then all you can do is get a faster processor since Bryce has a processor-based render engine. Also Be carful of whitch materials and features you use. If the nano preview gets noticably slower when you make change then you can bet that the main render will take a really really long time. If you do go with network rendering. I'm almost certain that you dont need a copy of bryce for each computer, you just need to install "Bryce Lightning" on each computer. Network rendering, which allows Bryce's rendering clientBryce Lightningto aid in the rendering of still images or animation files across a network, including the Internet. All you have to do is run the client on a networked device (regardless of platform) and enter the client's IP address in the network rendering setup dialog. Each client can also be set to render tiles of a single frame so that even still images can benefit from additional processors.
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@superman32965 - people like you and me are probably not used to rendering stills that take 3 days to render (like pogmahone and the others here who know what they're doing are familiar with), so when an animation takes 17 hours we're pissed! Someday i'll know enough about Bryce to make it take 3 days to render an image, too... someday. LOL.
Oh and instead of rendering the animation as an .avi/.mov file all at once, do a .bmp/.pict sequence then put it all together into an animation file with another program that can do that. This way if Bryce crashes/power outage or whatever you don't have to render the whole thing over again, you just start from the last frame that rendered fully.
or use an actual renderfarm that charges like $.25 per GHz hour. Might be the quickest way to get your animation done.. Other than that faster processor and more Ram (Slakker, almost every render engine is CPU based but most are much quicker than Bryce's)...Beyond that, do what the others said and use simpler mats, less geometry, less transparency/reflectivity etc...Beyond that use a different program :-p (J/k but Bryce and animations are like oil and water...dont mix)
I've had renders over 11 days per frame, as Aldaron said, to renderfarm you can use Bryce Lightning for each of the farm machines, no need to buy extra licensed versions of bryce, you only need your single licensed client. Ditto with using single images, means you can also do tricks like batch processing photoshop filters on the image set etc...
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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.
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please help, i need to make an animation in bryce, but the scene must be pretty big, because 30 frames is takeing 17 hours to render. how can i make my machine render faster, harddrive, ram, graghics drive? what is it that will make my renders...rendered! any and all advice would be greatly appreciated, thanks