Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)
MM Book Textures...Drew one book and replicated it along the shelf length. I then selected any cover at random and applied any texture that I could find in Bryce, terrains, metals etc. Wooden planks were good because the lines looked like book titles. Some of the individual books I had chosen I also altered their height to get rid of their sameness. Bob
Attached Link: http://uqconnect.net/wasteland/siege.html
Build one shelf of books. Render it in the scene where it will be. Do another render with the books and shelf selected and object mask turned on. Use leonardo to create a proportional 2d plane of the shelf render. Add the object mask to the second window of the parametric texture to create a transparency. Add this 2d plane to your working image. Move the bookshelf forward and shuffle the books around. Do another image and object mask render of the shelf in the new position Create another 2d plane etc.. until you have enough shelves. Check out flak's making of the siege tutorial It tells how to make 3d objects into 2d to cut render size.Attached Link: http://www.renderosity.com/tut.ez?Form.ViewPages=195
You should also read using alpha planes in bryce. It explains the basics that flak doesn't cover. for example, You want to apply a white clear atmosphere so your background books don't pick up a double dose of your final atmosphere and come out dark. One thing none of them mention is if you have an object casting a shadow on one of your shelves in the scene you should put it in for the render. Once you make the shelf flat any shadow will fall flat across it. Thats about it.Kylara's solution would get rid of the shadow casting problem, to save time you could just paint the heightmap in your favourite painting package. (Painting HFs can be a pain, but it's handy to get used to modding them, also do a search in renderosity on tif 2 pgm a handy util to give you more resolution for HF painting.)
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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.
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