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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)



Subject: How do i create poser files that actually work?


xeniaghost ( ) posted Wed, 14 April 2004 at 12:26 PM ยท edited Sat, 11 January 2025 at 7:53 AM

i know this is probably a really dumb question, but here goes. i have created some V3 textures and eye .jpg files and a character morph with the dials in Poser 4 but i don't know how to make them into Pz2 or whatever files that work in Poser. i have tried just saving them in the library but that doesn't work so i have to keep doing it all manually. Can someone give me a simple answer please? Thanks folks.


mateo_sancarlos ( ) posted Wed, 14 April 2004 at 12:49 PM

Save the texture.jpg files to a folder in your runtime/texture folder. Create the morphs, then add to the Pose library.


RawArt ( ) posted Wed, 14 April 2004 at 12:50 PM

"MAT Pose Edit" in freestuff are will assist you in making the MAT files for your textures ;) Rawn


SamTherapy ( ) posted Wed, 14 April 2004 at 1:03 PM

Another option is to save the whole lot as a character file in the Figures library.

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RHaseltine ( ) posted Wed, 14 April 2004 at 1:15 PM

Combine SamTherapy and Rawn - save to the Figure library, then open the CR2 in Mat Pose Edit, say yes to loading the morphs and then save to a PZ2 in the Pose library (this will require you to use a V3 with the morphs injected). Or skip the morphs in MPE to create a MAT file, then use Injection Pose Builder ($1.99 for Platinum Club members) to load the same saved CR2 and turn it into INJ/REM poses.


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