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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 11 3:50 am)



Subject: Problems with Daz's new Inj System


dash_wall ( ) posted Thu, 15 April 2004 at 5:19 PM ยท edited Sun, 09 February 2025 at 11:05 PM

I am using Poser 4 Pro Pack and I am having some problems with the inj and REM parts of M3 and V3. In fact I don't see them when I activate them. Can someone help me please cause its seriously doing my head in. Thanks in Advance.


MajeureForce ( ) posted Thu, 15 April 2004 at 5:26 PM

Activating them only makes the deltas available for your use. You still have to set the dial for the morph to see a change.


SamTherapy ( ) posted Thu, 15 April 2004 at 5:28 PM

They aren't meant to be seen, they are morphs which you load into the figure once the model is up in your Poser work space.

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diolma ( ) posted Thu, 15 April 2004 at 5:32 PM

One other point - If you're injecting (for example) a head morph, and you have the head of your figure already selected, you wont see the morph. Simply choose another body-part, then re-select the head. (Poser needs to be prompted into refreshing the relevant morphs in the part.) Hope that makes sense... Cheers, Diolma



dash_wall ( ) posted Thu, 15 April 2004 at 5:42 PM

OK maybe its me but I can't seem to grasp this the head injection just dosen't change. When I play with the dials all that happens is the poser model. Looks deformed, I guess all I am asking for is a basic idiots guide to the injection system. Thanks Dash


SamTherapy ( ) posted Thu, 15 April 2004 at 5:47 PM

Nah, you're not an idiot. Just ain't used to the way it works. Here's what you do: Load your model Load in the morphs. Go to the appropriate body part and play with the parameter dials. If your figure's head looks deformed you may be taking the dials way past their intended range. Most of the morphs work best between 1 and -1. A small increment can make a huge difference, especially when combined with other morphs.

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