Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)
When Poser first loads a character it reads the OBJ file then wrights an RSR. The next time you load the character it reads the RSR file directly. If you have made changes to the OBJ file it will be ignored. The answer is to close Poser, delete the RSR file in the Geometres folder (not the character one), restart Poser and reload the figure. Poser will now be forced to read the revised OBJ file. If that was the problem then this is the answer. If its another problem then I'll need to come up with a different reply :)
um... turn on texture preview mode? did you try rendering it and seeing if the texture is there? um... if the base colour is dark, you might not be able to see the texture over it. make sure the base is white. WAIT!!!!!!!!!!!!!!!! did you say, you loaded the obj into poser and then made a character out of it? like, with the grouping tool? if you used the grouping tool, poser embedded the obj info into your cr2, so it isn't reading the old obj file any more at all. check your cr2 for the world 'geomcustom.'
The obj was built in external modeller and a phi file built for it, then joint params set up using the joint editor in P4, so if i am right it should still be reading the obj file?. I tried rendering it, just in case it was me or the colours, but no luck. Will check out geomcustom see if it is there. will report back when i find out what is wrong
I found part of the problem was to do with me not selecting the right options in the UVmapper, that combined with not deleteing the rsr i thought would have been my problem but all is not well and i am still suffering this problem. I am gonna leave it up for tonight and attack it again tomorrow morning with a fresh head. Thanks guys for the suggestions.....any new ideas or further ideas are welcome. Thanks all Vid
Thanks for asking Berge, it isnt a silly suggestion, it sometimes can be just those silly little things that do it....But nope it wasnt that. I really have no idea what stopped it being mapped, so I started from scratch and followed my usual procedure and it works. Thanks to all those who helped me ponder this query. Vid
heyas; there is a rare anomaly that i, and i think one other person, have noticed... sometimes if you don't deselect everything in uvmapper before you save it, the new uv's don't take. though you would have found that if you re-opened the obj in uvmapper again afterward. i don't do uv's first, in case i end up having to re-slice figures or add more vertices in the end, anyway. i do them after the mesh is posing nicely, then resave the obj and delete the rsr. the only problem i ever had with that is, you have to make sure poser is closed, or it will be stubborn! (nowadays you have to close poser to even delete an rsr, or you'll get permissions denied and junk, which is annoying, but just as well.)
I just added a popup dialog to UVMapper (win, mac to come) so that if you have an active selection and try to save out the model, it asks if you want to update the selection first. If you say yes, the selection is updated and you get to save the model. If you say no, you don't get to save the model. This should eliminate any confusion. Took 5 minutes, sorry I didn't think of it sooner. Cheers, Steve
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Ok I have been using uvmapper for a while and its been working fine. This time however I have a slight problem, I created an Obj in an external modeller, I load the Obj into poser and create a figure with it. I load obj in UV mapper and adjust the map the way i want it and save it as same obj. I save Texturemap from UVmapper. I then restart Poser load my new character and try to apply my new texture to my figure and it dooenst work...no texture....arghhhhhhhhhhhhh! what am i doing wrong....this used to work for me. maybe i am forgetting a step.