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Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

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Subject: Blatant Commercial Appeal


electroglyph ( ) posted Sun, 18 April 2004 at 12:24 PM · edited Thu, 28 November 2024 at 4:03 AM

file_106347.jpg

I thought the idea of a set of "Not So Primatives" would be good for the marketplace. So far I've thought of standard geometries, all the x sided pyramids and towers that were not included with the original bryce. Hard to morph or warp shapes like raindrops, eggs, piping and valves, industrial building girders ladders doors etc. If you've ever said, "Darn, I wish Bryce had a XXXXX" now's your chance to fill in the blank. I would gladly offer this as a prize should we start doing that in the contests. I'm too covered up to actually compete and need to concentrate on making cash.


Slakker ( ) posted Sun, 18 April 2004 at 12:51 PM

Bryce already has an egg :D Rain drops are relatively simple with a few metaballs, too. Great idea though...maybe some windows?


judyk ( ) posted Sun, 18 April 2004 at 2:03 PM

There are quite a lot of these about as freebies, particularly variations on squares & triangles, but what does seem to be missing are variants of cylinders & spheres. I would be very interested in something like chamfered cylinders, and any of the more common shapes like pyramids, octagons, etc that have rounded edges. Using round-edged objects makes things look a bit less "computery".


TheBryster ( ) posted Sun, 18 April 2004 at 2:45 PM
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Attached Link: Http://www.iaw.on.ca/~jspirko/

Judyk: Try this guy..........

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


Zhann ( ) posted Sun, 18 April 2004 at 2:48 PM

There are at least three packs of 'not so primitive primtives', in freestuff and in the marketplace, and that particular lead line is also taken....for both Bryce and Vue... There are also packs of spirals, one called 'twisty', with spirals, twisted columns, horns, u-shapes, spiraled u-shapes, and then there is the installed presets with eggs, rounded cylinders, springs, octahedrons, hexagons, buckyballs and asst'd pyrimads, with 3,4,5,6,7,8 sideses, cones, twisted cones, rounded cubes, etc.... I haven't seen many stars though, single or multiple...

Bryce Forum Coordinator....

Vision is the Art of seeing things invisible...


TheBryster ( ) posted Sun, 18 April 2004 at 2:51 PM
Forum Moderator

Crossed post, Jan! LOL. I just posted the link......:-)

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


judyk ( ) posted Sun, 18 April 2004 at 3:09 PM

Bryster: thanks for the link, but I've already got all John's extra primitves; very useful stuff. Many thanks for the thought, though! Electroglyph, what about gears? I've just spent 2 days multi-replicating prism-primitives around the edges of cylinder-primitives to make a clock movement. Gears would be nice... 8-)


pakled ( ) posted Sun, 18 April 2004 at 3:55 PM

there used to be a buncha these on Lannie's site..back when there was a Lannie's site..;) but hey, why not?
@judyk- there's a freebie program called 'gearmaker' in Freestuff..pretty simple to use, you select number of teeth, angles, etc., and it makes .dxf files..I've played with it a bit..check it out. (If it's not in Freestuff..a google search might turn it up).

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


judyk ( ) posted Sun, 18 April 2004 at 4:26 PM

pakled - thanks! I'll take a look.


Zhann ( ) posted Sun, 18 April 2004 at 7:07 PM

Gears are soooooooooo easy to make as terrains that it doesn't seem necessary to have a app that does them, and with terrains you can make any type of gear you can imagine...

Bryce Forum Coordinator....

Vision is the Art of seeing things invisible...


pakled ( ) posted Sun, 18 April 2004 at 8:10 PM

wayul..I been spoiled..it's like the Greek hedgehog..it has one trick..a good one..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


TheBryster ( ) posted Mon, 19 April 2004 at 7:43 AM
Forum Moderator

GEARMAKER is excellent! I used it on 'WATERFALL'. It's just so easy! Zhann: making gears in terrain is beyond me...I wouldn't know how to start....:-)

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


pauljs75 ( ) posted Mon, 19 April 2004 at 10:41 PM

Zhann: making gears in terrain is beyond me...I wouldn't know how to start....:-) Heheh... You're kidding? Just draw a gear (or gears) as seen from the side in white with a black background. Not too hard to do with some vector graphics programs. Speaking of unusal shapes - that's what got me started with Anim8or and then Wings3D. Booleans are good, but up to a point and then it just gets confusing to sort out. Making meshes is easier on one's sanity. (Wings can even make helical type gears by using magnets.)


Barbequed Pixels?

Your friendly neighborhood Wings3D nut.
Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.


TheBryster ( ) posted Tue, 20 April 2004 at 5:24 AM
Forum Moderator

oooooooo....might just have a go at that.......! THX

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


judyk ( ) posted Tue, 20 April 2004 at 5:29 AM

file_106348.jpg

I don't know how you would go about creating the above object as a terrain...


judyk ( ) posted Tue, 20 April 2004 at 5:33 AM

file_106349.jpg

...also I tried making a terrain version of a simple gear (above) by rendering its image in white-on-black then importing the image into the terrain editor. It produced a nice object, but with 32,768 polygons. the original object, made from extended primitives, was 456 polygons. I guess it'a a matter of personal preference, but I like to put a lot of detail into scenes, and I'm always on the lookout for space-reducing schemes. I would still be interested in low-poly 'primitive' shapes of this sort.


electroglyph ( ) posted Tue, 20 April 2004 at 6:47 AM

How about a set of windows and doors? I could group the door with a hidden rectangle on its hinge edge. You could rotate this group to open and close the door. I could also include a negative bolean. Just group with the wall and instant hole.


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