Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 02 10:01 am)
Yes Sharen of Sams3d walked me thru it. I have AutoCad 2000. I can walk u thru later tonight.... if she doesn't see this post. It involves exporting and reimporting in AutoCad first. Also, there are numeric settings for arc and circle smoothness, segments in a polyline curve, rendered object smoothness, and contour lines per surface. These numbers are magic and I have them at home. I think you set these numbers under the options menu in AutoCAD, export once as 3dstudio format, re-import, then finally export again, open in Poser, export, open UVMapper, then finally back to Poser. It involves putting things you want to have seperate materials or prep for rigging on different layers on AutoCad and changing their chosen colors. I found that the smooth polygons function in Poser causes mucho trial and error problems, so I always when making models in AutoCad check each object before making a whole bunch of stuff just to find out I made it wrong. I'm sure Sharen will be along shortly to help you. I have archived all her IM's so maybe I can help if she's unavailable.
Uhm.... I have an Autocad 2000 seat at work. There's no way I would buy it to model with Poser. Also, Autodesk is a mean, mean, mean company. They stopped supporting 2000 just a few months ago, and 2000 didn't even have full 3d functionality. Mechanical desktop had to be bought for that. So, you'd be buying 2004 version? I think there are alternatives. Plus, no organic modeling. I mean sure, you can go to .0000 decimal places in accuracy, but in Poser, I don't think you need that. I'd think about something else. Maybe Z-Brush for organics, and Carrera or Cinema4d for hard modeling. (All for less then AutoCad, I'm fairly sure, if not way less) Plus, you should get something that would talk to Poser a lot better than Autocad. I use AutoCad to make tables, stairs, windows, etc. But nobody cares that my stuff is exactly to .0000 places what it would be in real life. Why so much precision?
The exact decimal place precision isn't really what I was going after... what I really want is the ability to create meshes by entering decimal numbers. Does that make sense? I like the ability to make my meshes exactly symetrical. Are there other programs out there that offer both decimal editing as well as drag & drop verticies?
Oh.... yeah AutoCad is darn great for that. And that makes lots of sense, now that you say it. I use it that way more hours a week than I care to think about. I wonder why others haven't figured this out. I'm not sure but I think Carrara (At least from my old Raydream experience, which was the program before it was Carrara.) can do this. I think maybe you might want to post a new thread asking what cheaper modeler would let you enter sizes numerically. I don't really know much about that. I'll break out my copy of Carrara I got from a magazine and let you know. I wasn't lucky enough to find one of the euro mags with Cinema4D on it, so I don't know about that one. Shoot, InfniD used to let you do that, and that was ten years ago.
Well, good news, I hope. I went to www.eovia.com and downloaded the 30 day demo for Carrara 3.0. I launched it and it allows for decimal input. You can go to the website and download the demo to see if it's what you want. Plus, it's easier to get stuff into Poser from that program. Just a thought. There's tons of stuff out there.
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Does anyone use autocad, or any light version of autocad to create meshes for poser? If so, what file format will it export?