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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)



Subject: Poser Eyes


moushie ( ) posted Sat, 24 April 2004 at 6:30 PM · edited Sun, 12 January 2025 at 3:18 AM

Could someone kindly remind me how to make Poser eyes follow the camera? I learned once, but forgot. Next time I'll write it down.


STORM3 ( ) posted Sat, 24 April 2004 at 7:37 PM

"point at" then pick the camera


PheonixRising ( ) posted Sat, 24 April 2004 at 8:10 PM

file_107071.jpg

One mistake often done in 3d is the misconception that both eyes face directly forward. I point this out only as that it causes most of the cross-eyed problems people have in animations and renders. If you point both eyes at one center they will cross even if it is slight. I would suggest trying this to see if you like it. -Parent two balls on a bar or prop. -Name one right and the other left respectively. -Point each eye at the ball it is for. -Move the balls or scale the parent till it looks right. This allows the eyes to follow a target and look softer and more realistic. Just an idea to try, Anton Ps: if the eyes aren't looking at the center, make sure the center of each ball is in the center of the ball. I think Poser prop's centers are on the bottom by default. The eyes will point to the green crosshairs, which is the actual center of the object. I forgot to tweak in the image above, which is why the light of sight is to the edge.

-Anton, creator of ApolloMaximus: 32,000+ downloads since 3-13-07
"Conviction without truth is denial; Denial in the face of truth is concealment."



NEW The Poser FaceInterMixer


3ddave44 ( ) posted Sat, 24 April 2004 at 9:53 PM

Nice to see Maximus... : )


pdxjims ( ) posted Sun, 25 April 2004 at 12:03 AM

Excellent idea! And it is great to see Maximus again. I'd like to buy him and see him on my hard drive... (hint, hint)


PheonixRising ( ) posted Sun, 25 April 2004 at 12:46 AM

Thanks for the support and nice words.

-Anton, creator of ApolloMaximus: 32,000+ downloads since 3-13-07
"Conviction without truth is denial; Denial in the face of truth is concealment."



NEW The Poser FaceInterMixer


moushie ( ) posted Sun, 25 April 2004 at 10:51 AM

Great. Thanks Phoenix Rising. This is a little different from the idea suggested last time, which also worked. You pulled a green or red cross out in front of the eyes, I think. But I'll do this. ("Pointing at" the camera has the guy looking at his shoes through his abdomen.) Again, many thanks.


moushie ( ) posted Sun, 25 April 2004 at 11:48 AM

Actually, I found this rather difficult, but experimenting with it brought back the previous method, which is very simple and effective. Select Right Eye and view from the right side. Select Joint Editor. Grab the red cross from the center of the eye along the green line to a position in front. Select Point at and select a camera. Repeat for Left Eye from the left side. Works perfectly. Thanks for overcoming my amnesia attack.


narcissus ( ) posted Mon, 26 April 2004 at 8:28 AM

Since Eyes is the theme... I'm reworking on Dork's eyes and the original angle of the eyes is 3.2 degrees to the center. I was wondering is this a wrong setting or it is done to prevent this cross-eyed problem? Should I leave it this way?


byAnton ( ) posted Fri, 14 April 2006 at 9:32 AM

Bookmarking some of my old tutorials

AKtutorialbookmark

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


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