Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)
There's also LithUnwrap and Ultimate Unwrap3D, but I don't know of any forums dedicated to their discussion.
I download and did the tutorial for UVmapping on the logfire crate. All was nicely done and also checked it in Poser-Pro of my work. Now, trying to work on this mech for texturing, as some prob saw already in another thread. See Pic http://www.nukesylo-thirteen.net/comsat/download.php?id=676 This is the 3DS file of the mech (Vulture) Their are 75 Parts in the 3DS file, which I convert to an Obj in Poser-Pro, so I can do UVmapping in the UVmapper. Now, lets say I just wants to do the arms. How would I just do the arms for texturing? I was told to tile, so when I tile, what do I save the BMP file at? When ever I do a part or all in a BMP file. this is one of my results, when I do one part of the UVmapping. http://www.nukesylo-thirteen.net/comsat/download.php?id=682 I just want to texture the Arms, Left/Right Torso, legs (Upper/Lower). I have the numbers for each part. The other parts will be black and color coded 105 (R/G/B) I am totally new to UVmapping and maybe my questions are dump. This UVmapping program didn't come with a manual at all, so what am I suppose to think. The tutorial was ok, but only to get a step on things.
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Is their another source or something for texturing props, cloths...etc, other than UVmapper? I have UVmapper 0.25e (Beta)version. And in the UVmapper forum, I am not getting any replys for help. Very, very low activity there . My project is on hold, trying to get answers.