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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 10 1:16 pm)



Subject: Apply Material To All Objects


oilscum ( ) posted Fri, 07 May 2004 at 6:45 AM ยท edited Fri, 10 January 2025 at 2:40 PM

Does anyone know of a quick solution for adding the same Material to ALL Objects and all their associated Material Groups in a scene? Is this at all possible? It seems like it would be feasible via Python scripting. My hopes are for a single/double click option. Thanks.


diolma ( ) posted Fri, 07 May 2004 at 7:49 AM

If you are using P5, you can apply the same material to all groups withing a single object in the materials room. After setting up a single part with the relevant material, right-click on the background and hit "select all". Thenm r-click again and hit "apply to all". If you have many objects to apply the material to, save the material in the library, then step through the objects, applying that material in the same way (I don't know of a faster way of doing that bit - I'd be interested in finding out if there is one). Cheers, Diolma



akura_ ( ) posted Fri, 07 May 2004 at 8:25 AM

thats, I did not know that was even possible. sweet it'll save me a lot of time while Im making a new texture for v3 mfd


geoegress ( ) posted Fri, 07 May 2004 at 9:15 AM

there is another simple way set up your scene exactly as you want it. export EVERYTHING as a single wavefront object then import it- it will be all welded together and take just one texture on everything :)


oilscum ( ) posted Tue, 11 May 2004 at 6:29 AM

You know, I DID actually considered exporting as a single object. It seems to be THE quickest easiest way. I found a Material Setting for making superb line renderings of scenes, and setting every material individually was/is absurd. Thanks for the suggestions all!


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