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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: Question concerning rendering...


rdexter ( ) posted Sat, 15 May 2004 at 11:12 AM · edited Sat, 30 November 2024 at 9:30 PM

Hello! I made a figure with poser which I want to use in a game of mine. So I set background color to red (for example). In the game I set red as the transparent color and so I can use the figure in my game transparent. The Problem is that the backgroundcolor of the rendered picture is not the same red at every point of the picture. Sometimes it is darker... You do not see this with your eye but when I for example want to paint over the red with the fill tool of MS paint it only paints some parts with shows it is not the same red on every point. Any ideas how to manage this problem? Thank you!


ockham ( ) posted Sat, 15 May 2004 at 11:30 AM

I just did a quick test using a red background in Poser 4, rendered to BMP format. The background is identical at all points. Are you rendering directly to JPG? That could possibly cause different colors. Poser's JPG render is just awful anyway.

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rdexter ( ) posted Sat, 15 May 2004 at 12:10 PM

I am using Poser 5. I set "background color" to red, render the image and save it as a bitmap. But I still have the same problem...


TrekkieGrrrl ( ) posted Sat, 15 May 2004 at 12:19 PM

Render and save as a tiff or PSD. This will give you an alpha channel so you can make a new background in photoshop.

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rdexter ( ) posted Sat, 15 May 2004 at 12:42 PM

OK I think that will work I can see the alpha channel in Photoshop. Don't know how to manage that with the new background but I guess I will konw soon... Thanks for your help!


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