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Challenge Arena F.A.Q (Last Updated: 2024 Nov 25 3:05 am)

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Challenge Arena

This forum is dedicated to learning, creating and pushing yourself to meet the
challenges that have been posted by other members of Renderosity.

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Subject: Borgs Challenge pre-result


1000FaceS ( ) posted Wed, 11 October 2000 at 9:25 PM · edited Sat, 23 November 2024 at 10:12 AM

file_135024.jpg

2Tephladon For last several days i was waiting for your answer. In one of the forums you wrote that you are almost done, so i decided to post my pre-results.


Tephladon ( ) posted Sat, 14 October 2000 at 7:00 AM

Hey that's very good. I like the excellent use of seemingly opaque blues to not only set a mood of coldness, and non-organic but also its added texturing. Did you tent the alpha plane??? Great reflection on the armor also. Although I did do a space scene, mine is someone different. More along the lines of your first piece. I am sorry that it is taking me so long but I am waiting on a plug-in. I'll post tommorrow with or without the plug.


1000FaceS ( ) posted Sat, 14 October 2000 at 7:22 PM

Most materials i used were raytraced, with 'Strauss', 'Metal' and some 'Blin' shading. All lights were also raytraced (standard MAX raytracer). No any background images or alpha channels were used - the whole scene was made in 3D. Of course some part of detail actually goes to special textures (with bump and displace mapping), which were created or altered by me. To achieve the effect of "coldness" i used fog and ambient light with same color values. Anti-alias filter was Catmull-Rom (for sharper edges). Only two standard MAX post effects were used - glow and blur (filtered image was additive blended with original, only bright areas were filtered). No other plugins. I'm really glad you liked it. :) As you mentioned it - i decided to remake previous scene (create better lightning, materials and so on). I'll post it in 2-3 days or so. Looking forward for your work!!! P.S. Is it your's ICQ, i'm trying to authorize? ;)


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