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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)



Subject: Daz Gender Confusion


ENGELKEN ( ) posted Tue, 08 June 2004 at 7:04 AM · edited Mon, 25 November 2024 at 9:59 PM

Okay...went away from Poser for a while and when I got back, found a confusion of gender-benders at Daz. Somebody tell me if I have this right.

The first Stephanie was a Michael morph.
The next Stephanie (the SP) was a Victoria morph.
The new David is a Stephanie Petite (and so, a Victoria morph)
The ?Victor,?Vincent is a Victoria morph. (Victoria male)

So where's the M3 female morph...or isn't there one yet?

And what is the fascination with having male models with Tanner Stage 3 female breast developement? (I thought that got fixed when M1 evolved to M2)

Just wondering,

eng


Aeneas ( ) posted Tue, 08 June 2004 at 11:53 AM

In fact these are only meshes. Points in imaginary 3D space, connected to form polygons. V1 mesh. We can do better: V2 mesh Michael mesh: looks good. Idea: lest re-use this. Steph. We can do better with this idea of re-using meshes: one unimesh. Result: V3, M3, SP, D. You can change this mesh into the form of a cloud, and all textures will fit. Do it correctly, and all morphs will work. etcetc

I have tried prudent planning long enough. From now I'll be mad. (Rumi)


neftis ( ) posted Tue, 08 June 2004 at 1:32 PM

file_112136.jpg

You can change this mesh into the form of a cloud LOL ok I had to try this one!:D great idea Aeneas!!


capsces ( ) posted Tue, 08 June 2004 at 1:54 PM

Content Advisory! This message contains nudity

file_112137.jpg

Here you go, eng. A M3 female. The biceps are big, but they will be adjustable. ;) Beth


SimonWM ( ) posted Tue, 08 June 2004 at 2:06 PM

Heh, heh! Capsces, I have found a couple of your posts showing glimpses at your work with Michael 3. Its the one figure from DAZ that I never use but I'm getting a hunch when you release your product it won't be so. Any chance you could tackle the Freak next for one of your multi-character packs?


SamTherapy ( ) posted Tue, 08 June 2004 at 4:32 PM

And don't forget, dudes and dudettes, the Unimesh is only an update of the original V1 mesh.

Coppula eam se non posit acceptera jocularum.

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diolma ( ) posted Tue, 08 June 2004 at 4:57 PM

Hmm. "Cloud" = Circus buffoon with a head-cold? (or should that be "Cirrus buffoon"?) LOL, Cheers, Diolma (I may be insane but I'm not stupid. Or vice-versa)



elizabyte ( ) posted Tue, 08 June 2004 at 11:32 PM

I still can't figure out why people think a mesh has a gender. shrug bonni

"When a man gives his opinion, he's a man. When a woman gives her opinion, she's a bitch." - Bette Davis


maxxxmodelz ( ) posted Wed, 09 June 2004 at 5:04 AM

I'm hoping Capsces does something with Koshini 2 like they did with the first one. Puppet was GREAT. But I'm hoping for a 5-finger equivalent. ;-) hehe


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

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wolf359 ( ) posted Wed, 09 June 2004 at 8:22 AM

"I still can't figure out why people think a mesh has a gender. shrug" because they have lost touch with reality like when they run in and scream "steroid abuse" in threads discussing bulked up male figures like the Daz Freak.



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layingback ( ) posted Wed, 09 June 2004 at 11:08 AM

" I still can't figure out why people think a mesh has a gender. shrug bonni" Look at the mesh as a wireframe: If it has density in the breast area (e.g. any Vickie) there is scope for large perturbations in this area without the mesh appearing as "squared off" points in the curved parts, if there is little density there the jaggies will appear. Check the underside of the breast area on Steph 1 compared to Vicky 1/2 at large breast sizes. Muscle structure, again compare the mesh of Mike 2 (or Steph 1) with Vicky 1/2. There is extra density - and thus more scope for smooth morphs - in all the major muscle areas. The mesh "follows" the underlying human muscle structure with complementary mesh density. So, no mesh doesn't have gender, but it can be developed to support one gender over the other, with less work/overexploitation of the mesh to achieve the desired effect. And lest someone reads this post to mean that a unimesh can't be done, I'm not saying that. Extra mesh density doesn't do a great deal of harm - within reason if it is under used in say the breast or hip area, so it seems entirely possible to create a true "unimesh" that supports male and female representations equally, i.e. is a superset of needed higher mesh density areas. The issue with Daz's approach that has lead to this "genderization" discussion is that Daz did not set out to design a unimesh, instead they extended their V3Male morphs into M3, (subsequently) renaming V3 a "unimesh". Had they repeated their V2 to V3 mesh subdivision process on M2 to make M3, then included the higher mesh density from V3 in the breast area, they would have had something they could justify as a unimesh. (They could also have usefully added some mesh density in the hip area too, but that stays into a different issue ;-)


capsces ( ) posted Wed, 09 June 2004 at 11:36 AM

Simon, all the M3 head morphs will work with Freak, and I hope to include a cr2 which will allow them to be injected in Freak. The body morphs don't work with him, but I may think about working on some as an add-on. :) Thanks Maxxmodelz, I'm still contemplating that one. ;) I also think M2 would have made a good unimesh. I've always thought he had a much better leg mesh than Victoria (even than version 3) and the points of his face mesh seem more strategically placed. With just the right additions, the M3 mesh could be an outstanding one. :) Beth


layingback ( ) posted Wed, 09 June 2004 at 12:06 PM

"I also think M2 would have made a good unimesh." Just look what Migal did with Stephanie Max! And if he'd just had some more vertices to play with in the breast and hip area...


mamba-negra ( ) posted Wed, 09 June 2004 at 1:09 PM

Actually, if you use P5s smoothing, you don't even need the extra verts to smooth out the breast and hip (though they might help getting the right shape, if it requires detail)! Frankly, I think the direction they have been heading isn't a bad one, I just think Mil 3 have too many verts, and are too system intensive. Used to, Poser was a breeze and Vue4 was the slow one...now, with mil 3, P5 is the slow one and vue4....well, it's the same as before:) eric


elizabyte ( ) posted Thu, 10 June 2004 at 12:00 AM

So, no mesh doesn't have gender, but it can be developed to support one gender over the other, with less work/overexploitation of the mesh to achieve the desired effect. David and Stephanie Petite are both made from the same mesh. One is most definitely masculine in appearance, the other is most definitely feminine. ;-) I do take your point, but I've been seeing this whole 'gender identity' thing for a while now and it just kind of annoys me. The Millenium Baby is the same mesh as Victoria (1/2), and one looks like a supermodel, the other looks like a somewhat deformed toddler.... bonni

"When a man gives his opinion, he's a man. When a woman gives her opinion, she's a bitch." - Bette Davis


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