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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)



Subject: Poser 5 Dynamic Hair


kirwyn ( ) posted Sun, 27 June 2004 at 2:30 AM · edited Mon, 25 November 2024 at 12:27 AM

file_114242.gif

Having read the threads about the difficulties of Dynamic Hair, I thought I would add some imput. I have learned a relatively easy method of animating dynamic hair. My hair does not penetrate the body and it is quick to simulate. It is also a little quicker to render. Not only does it work well for animation, it also works great for still shots. Hopefully, the enclosed animation derived from Nerd's Walk Designer, will help to illustrate the possibilities. If anyone would be kind enough to host me, I would share the method and tools for free.


promajo ( ) posted Sun, 27 June 2004 at 5:08 AM

wow, looking forward to it, you can get free hosting at lycos


xantor ( ) posted Sun, 27 June 2004 at 6:13 AM

Attached Link: http://www.fallencity.net/

You could try fallen city ( at the link ) they sometimes host free things for people and they already have a lot of poser tutorials there.


semidieu ( ) posted Sun, 27 June 2004 at 10:19 AM

Great... will it be a sort of tutorial ? Or a python script ? Or something else ?


kirwyn ( ) posted Sun, 27 June 2004 at 11:21 AM

Thank you all for your help and suggestions. I have to get started putting this all together. It will consist mainly of a tutorial with hair and mesh included. There are alot of surprising things that I found in working with dynamic hair, and I hope it proves to be benificial to those who are interested. I will post here when it is available. Thanks again.


PhilC ( ) posted Sun, 27 June 2004 at 11:24 AM

Looks very effective. Is it Poser 5 hair formed in the Hair Room or mesh hair that you have "clothified" in the Cloth Room?

philc_agatha_white_on_black.jpg


Niles ( ) posted Sun, 27 June 2004 at 1:50 PM


kirwyn ( ) posted Sun, 27 June 2004 at 2:35 PM

It is Poser 5 hair formed in the Hair Room connected to a scullcap mesh that I modeled. The mesh was designed for speed in the simuation process. However, the placement of the mesh is very different,and this is what adds to the realism.


randym77 ( ) posted Sun, 27 June 2004 at 3:33 PM

Man, that looks great. I haven't had much success animating hair. I'd love to know your secret!


dlfurman ( ) posted Sun, 27 June 2004 at 6:11 PM

WOW! WOW! WOW!

"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld

Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)


diolma ( ) posted Mon, 28 June 2004 at 2:43 PM

DiolmaBookmark



PappShmirr ( ) posted Mon, 28 June 2004 at 8:02 PM


ninasteel ( ) posted Mon, 28 June 2004 at 8:27 PM

Attached Link: http://www.nstk.com

If you like that, try this

www.nstk.com/hairshake.mov

It's just something I did for fun. However, it is 13mb.

I'm currently working on a short movie to promote my next novel in my Nina Steel Adventure series.

Have a Renderosity day!!!!


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