Forum Moderators: Staff
MarketPlace Showcase F.A.Q (Last Updated: 2025 Feb 05 12:55 pm)
Head/Facial Morphs:
EyesUp-Down
EyesSide-Side
OpenMouth
OpenLips
Mouth F
Mouth M
Mouth O
Tongue T
Tongue L
Tongue Out
Tongue LeftRight
Tongue UpDn
Ears Large
Ears Pointy
Nose Hook
Nose Width
Nose Sniff
Nose Tip Width
Nose Tip
Sunken Cheeks
ForeHeadNubs
Split Morphs:
Blink
Frown
Smile
SmileOpen
Snarl
BrowsUp
BrowWorry
BrowStern
BrowDown
BrowArch
also includes Nipple and Genital morphs
Sixus1 Style ERC hand-rigs and the standard Grasp and Spread dials
Wow you have been busy :O) can't wait to see them
Sandy
An imagination can create wonderful things
SndCastie's Little
Haven
Ok, I'm about to get veggies thrown at me for asking, but, well, I just gotta... Any chance of a centaur that's not quite so, um, pumped? Particularly about the arms? I know, I know. :( It's not the right style. It looks awesome, though.
thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)
I love the armor too Sixus great job on it!!! Can't wait to see what else you do with the Mare and maybe a fillie :O)
Sandy
An imagination can create wonderful things
SndCastie's Little
Haven
Attached Link: More information and Images
Any chance the other Behemoth morphs (fat, toned) will work with him? Will the armor work on Behemoth (at least the helmet, bracers, breastplate and shield)? Looks really neat, even if I don't have a place for a centaur right now, that add-on pack looks great. I've a place for it! Thanks (or maybe you'll do a human BEH armor pack?).
Ethesis-- to answer your quesiton about Behemoth morphs on the Centaur, well... no. The Centaur is an original mesh, top to bottom, borrowing only mildly from a very early version of behemoth for the head and hands. This is a creature that I've been getting requests for literally for years now, and I felt that it deserved to be given the dignity of a 100% original mesh. FYI: the only times I really feel comfortable using one of our human figures as the basis of a new creature is in scenarios where it might be desirable for the figure to morph from human to monster form (such as the Lycanthrope for Behemoth) or at times when only a certain body part need changing to create a monstrous effect, as in the case of the lizard-man conversion for Behemoth I'm currently working on. :) ---Les
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Attached Link: More info and Images
![file_114525.jpg](https://live.cdn.renderosity.com/forum/_legacy/file_114525.jpg)
Included in the pack: Centaur Conforming Hair w/basic morphs Conforming Tail /easyPosedPoses
9 still Poses
2 animated run cycles
8 MAT pose (for PP or P4)
Textures