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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: The price of custom models


cocco ( ) posted Sun, 11 July 2004 at 4:07 AM · edited Sat, 30 November 2024 at 11:38 PM

How much can a custom model cost?I mean clothing,especially for V3...


SoulTaker ( ) posted Sun, 11 July 2004 at 7:23 AM

how long is a bit of string? ;)


cocco ( ) posted Sun, 11 July 2004 at 8:06 AM

???


beachnut ( ) posted Sun, 11 July 2004 at 8:56 AM

The cost can be endless depending on the available funds you have and what you're wanting to create with her. Certainly, aside from the purchase price of the V3 model, you can pick up freebies...but then you run into a lot of freebies that will only work depending upon owning a previously purchased "clothing pack" that you'll need to purchase to make them work. (i.e. they're textures to the original piece of clothing..there's no geometry file included). It's a vicious cycle and I'm ashamed to admit how much I've spent on my "hobby". ;)


philebus ( ) posted Sun, 11 July 2004 at 9:15 AM

It could be expensive. I'm guessing most artists are going to price custom work according to how much they could be earning from creating a model for general sale. There will probably be all of variation but the best thing you can do is contact a selection of individual artists here. Have a look through the market, see whos work you like and IM them. No one will mind taking queries.


cocco ( ) posted Sun, 11 July 2004 at 10:01 AM

Well actually I'd like to know how much they can cost because I'm making some and they asked me how much I want...


beachnut ( ) posted Sun, 11 July 2004 at 10:41 AM

Ohhhh you mean CUSTOM custom models...forgive me, I thought you meant in general. I think philebus has put you on the right track.


pdxjims ( ) posted Sun, 11 July 2004 at 11:35 AM

Depends on what it is. Are you keeping rights to sell it? How many hours have you put in making it? Who are you making it for? If I were making it for Spielburg for the next movie, I'd be charging quite a bit. If I'm making it for someone, keeping the rights to it and selling it in the MP, I'd charge quite a bit less.


Roy G ( ) posted Sun, 11 July 2004 at 11:56 AM

I would base it on time spent as well. If it's hard work, and you don't really enjoy the process, I would charge through the nose. On the other hand if it was easy to make, and I had fun making it, I might do it for free, especially for a friend.


wheatpenny ( ) posted Sun, 11 July 2004 at 1:36 PM
Site Admin

Look around in the MP here and in other places to see what items similar to yours sell for, and that will serve as a guide to help you decide the value of your items.




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nomuse ( ) posted Sun, 11 July 2004 at 1:41 PM

Market research, market research, market research. Look around here, Poser Pros, DAZ, etc., etc. Don't just look at the pretty pictures; check the read-me's, the user comments. Learn what the expectations and the standards are of the market. There are various forums where content creators show up -- those are great for shop talk. There are also places, like the Poser Forum, the Wishing Well, the Fairy Guild's board, where people talk about both their experiences with various products and their desires for what they'd like to see someone make.


cocco ( ) posted Sun, 11 July 2004 at 2:18 PM

Thanks for the replies. No,its not for Spielberg;-) It's for someone who will use it for his works(I don't know what use actually). I took a look in MP but these models are not custom,are not based on someone's request.I don't think I can't put it in MP.It's for him only.I spent about 10 hours making it,they are pants for Vic 3.


markschum ( ) posted Sun, 11 July 2004 at 2:57 PM

For a custom modelling job you need to work out your actual costs, then add a profit margin. You need to cover, your time, computer wear and tear, electricity, building costs etc. For a hobbiest making a little extra cash I would consider things like, did I enjoy doing it, would I have done something similar anyway, is it for a friend, is he using it commercially etc. Charging $10 per hour would be very low end, $150 per hour more top end. If you can make a few small changes and sell it in the marketplace charge him for your time and the marketplace is mostly profit.


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