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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 07 5:48 am)



Subject: Looking for police uniforms and cars


pprboy2000 ( ) posted Sat, 17 July 2004 at 1:12 AM · edited Thu, 07 November 2024 at 6:44 AM

I'm involved in a project at work that requires a 3D rendering of a cop standing next to a police car with an open door. I've found a police belt already, and I could probably jury-rig a passable police car if I could find a decent sedan type poseable vehicle somewhere. Does anyone know where I could pick up something like that in freeware, as well as a police uniform shirt or texture for the P4 men's dress shirt that makes it look like a police shirt?

Thanks for any advice or help.

John


estherau ( ) posted Sat, 17 July 2004 at 1:33 AM

file_117238.jpg

Hi, yes I can answer this. Poserpros has a very good uniform set. You need the cop belt from daz and the casual clothes for M3 and M3 of course. The uniforms are excellent! Then you go to IW43d and you get the best police car I've seen anywhere. I'm sure this is going to help you. Here's one of my renders. Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


Philywebrider ( ) posted Sat, 17 July 2004 at 4:10 AM

I know Poserworld has both City and state police, (tan & Blue uniforms), Guns/holsters are included.Unfortantly I searched under "Police", and "uniforms" with no luck. Please note PoserWorld is a subscription site. Questor has some modern handguns in DAZ's freebie section.


Methastopholis ( ) posted Sat, 17 July 2004 at 4:33 AM

There are a few that i know of there a guy and girl P3 cops i thinnk here. there Vicky Swat$$ and ther a P4 swat freebe not sure exactly where but i got them from the 3D ring somewhere.


xantor ( ) posted Sat, 17 July 2004 at 4:55 AM

Attached Link: http://www.greylight.com/poserfigurescat-handm.html

There is a free policeman and woman at the link.


TygerCub ( ) posted Sat, 17 July 2004 at 6:15 AM

Crowfoot at Bbay had an excellent police uniform set also.


SeanMartin ( ) posted Sat, 17 July 2004 at 9:46 AM

The one at Greylight is an excellent one because it's all props. The shirt is recoloured in the materials window, and then the props are applied for the epaulets, the name badge, and badge, and so on. The transfer is incredibly easy. I'll post an image later of how it looks.

docandraider.com -- the collected cartoons of Doc and Raider


SeanMartin ( ) posted Sat, 17 July 2004 at 10:26 AM · edited Sat, 17 July 2004 at 10:28 AM

file_117239.jpg

Here's the Greylight stuff moved from its P3 original to a P4 model wearing the dressshirt, the dress pants, and the docker shoes. The skin texture is an original. The face morphs a combination of things from Duane's Toybox. The shotgun could be retextured as well, but I haven't quite figured out the breakdown on it yet. The tie came from the Michael 1 (I think) clothing pack and was treated as a prop parented to the neck. Everything else was parented to specific body parts, then locked.

Message edited on: 07/17/2004 10:28

docandraider.com -- the collected cartoons of Doc and Raider


shadownet ( ) posted Sat, 17 July 2004 at 12:17 PM

estherau, great looking render. Love the lighting you did on the car. Bad handcuffing technique for the cop though. Particularly for Angie, she could dust his lights easy. In fact, the way I see the scene playing out, she could be in the patrolcar and on her way before the other cop worked out the right response - since he probably would make the mistake of trying to draw his gun first, and then using the car as cover advance to the front to check on his fallen partner, and drill holes in their suspect, who he would assume is trying to get to a gun. Instead, she brings her drop and roll around so that she ends up at the driver side door, slips inside, and is on her way. Probably just missing the down officer as she comes barrelling forward toward the one standing with his gun drawn, pointed at the windshield. Forcing him to spring aside to keep from being run over, and losing his chance to fire a few rounds into the glass at her. At best, he will get off a few parting shots as the taillights blink bye bye.


estherau ( ) posted Sat, 17 July 2004 at 6:56 PM

gosh that's good!! can i use that in my novel? now if someone would hurry and finish handcuff poses for his danger set.... love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


shadownet ( ) posted Sat, 17 July 2004 at 7:35 PM

LOL! Thought you might like it. Yes, feel free to improve on that bit of fluff. One day, if I ever get caught up on other stuff, I will make up some handcuff poses for you. For now, (not saying you have to redo this pic cause it works if you want her to have an out) but a smart cop would hold the cuffs butt to butt in his strong hand (right hand here). When she has both hands on the hood, he puts his left on her left shoulder or back of neck (my preference is the neck but that is not normally taught). Using his right hand, he clamps the cuff on the wrist using a pushing motion that causes the clasp of the handcuff to snap closed around on the suspects right wrist. A slight twist of the cuff puts pressure from the clasp on the nerve in the wrist and helps to guide the suspects arm in behind his/her back. If at this point they try something, you simply increase the torque on the wrist - which usually does the trick as it can be very painful. If needed, the left hand can also come into play (which is why I prefer a hold on the back of th neck - cause where the head goes, the body generally follows - and sharp forehead rap to the hood should get their attention - don't you think?) Once the right arm is behind the persons back in what could easily be turned into a very painful arm lock, the left hand is free to secure the left arm (near the wrist) and guide it in behind and finish the cuffing process by pushing it down sharply against the clasp of the other cuff (jutting out at base of right hand with clasp side up) causing it to snap close around the wrist. Normally, the cuffs are held in the hand and put on in such a way that the key holes point down - or toward the fingers of the person being cuffed as this makes it easier to unlock and removed them later. You do not want to stand directly behind the suspect, but off to one side, with her hip in close contact with theirs so it can be used to pin or add leverage if you need to torque the cuffs. Once the cuffs are on the wrists, you keep your right hand hold on them still, so you can still torque the clasps against the wrists or snatch the arms up sharply higher toward the middle shoulder blades of their back should they need to be discouraged from resisting. Left hand returns to shoulder (or neck) and suspect is walked to rear passenger side (not hard and fast, but generally so when dealing with just one perp). The right hand hold on cuffs/arms is maintained as door is opened (partner does this if around) and suspect is seated in back seat, using left hand to guide/protect head from banging against roof - unless of course, they try to make a break, in which case their head is liable to hit both the roof and the door. Big thing to watch out for is a stomp or sweep kick to the legs, or their trying to butt you with their hip or butt and roll or fling you. This is why you want them off balance and with out good leverage when you have them assume the position.

Now having said all that. This is one school of thought on cuffing. Mileage may very as I am sure like most everything else Law Enforcement related that I had dealings with in my 15 plus years working Executive Security, it is probably taught differently in different places - but the general guidelines are pretty much the same.

Thus ends handcuffing 101. :O)


estherau ( ) posted Sat, 17 July 2004 at 8:10 PM

Thanks, I've copied that onto my computer! Yes, maybe you could even come up with some combined M3 and V3 handcuffing poses one day??? Love esther ps you were once going to do a man's shirt for V3 woman. did you ever finish that?

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


shadownet ( ) posted Sat, 17 July 2004 at 8:15 PM

Sadly, the man shirt got shelved for now. Had problems coming up with a usable mesh so that I could morph it like I wanted. I still hope to do it one day, but for now had to put this and a few other projects I had planned on hold because of real life issues cutting into my Poser time. :O)


Philywebrider ( ) posted Sat, 17 July 2004 at 9:21 PM

I believe SAM3D has a Police Car.


Suede ( ) posted Sat, 17 July 2004 at 9:34 PM · edited Sat, 17 July 2004 at 9:43 PM

Attached Link: http://www.maleposer.com

![cop_off.png](http://www.maleposer.com/cop_off.png)MalePoser has some great stuff for the [DAZ M3 Everyday Wear](http://secure.daz3d.com/shop.php?op=itemdetails&item=1877) called the [Men In Uniform!](http://www.maleposer.com/market.shtml) [Packs 1-4] Uniforms, Badges, Hats, holstered Belts and equipment for several different kinds of officers and other uniforms...

HTH!

  • Suede Message edited on: 07/17/2004 21:40

Message edited on: 07/17/2004 21:43


estherau ( ) posted Sat, 17 July 2004 at 9:43 PM

yep that's the one in my pic drom poserpros as well.

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


pprboy2000 ( ) posted Sun, 18 July 2004 at 12:07 AM

Thanks, everyone. I greatly appreciate the links. I'm trying to keep the cost on this project down, since I only use Poser on a semi-regular basis. But the link to the police car was too much to resist, so I purchased the four-pack of emergency vehicles. Although I'm more or less of a rank amateur with Poser, I'm extremely good with Adobe Photoshop, so the police car will soon be retextured to match my own department's units. I've also made a texture for the shirt to include the two front pockets, badge and name tag, using scans of my own uniform for the basic shapes. I'll add details like the shoulder patches and miscellaneous insignia with Photoshop after I render the picture in Poser. As for the cop figures themselves, I have almost everything I need (thanks for the links to the "Lawboy" figures). The only thing I'm missing that's driving me nuts is a poseable tie! I tried to Google "Poser men's tie" and several variations on that phrase, which for some reason gave me a bunch of links to porno sites. Kind of frustrating when all you need is a simple tie prop. The cop(s) in the photo will be standing reasonably straight, so the tie doesn't even have to move much. SeanMartin - will the "Michael" tie shown in your render work with a standard P4 men's dress shirt, assuming I can find the tie for free somewhere?


pprboy2000 ( ) posted Sun, 18 July 2004 at 12:45 AM

Never mind that last bit. Thanks to JVRenderer in the chat room, I got a good link to a site with a simple tie prop. I might be in business at this point.


Suede ( ) posted Sun, 18 July 2004 at 1:05 AM

Great to hear it, if it's not breaking any contracts I hope you post a render of what you finally came up with, especially if it has some of your own textures for the police car etc pprboy2000. :) Estherau, thats a great render... I love the POV and you did a very nice job on the lighting of the copcar's rooflights :)


estherau ( ) posted Sun, 18 July 2004 at 2:11 AM

Thanks Suede. Rendered in vue d'esprit. Well pprboy2000 - if you're allowed I would love copies of those textures too. Which country are you in? Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


pprboy2000 ( ) posted Sun, 18 July 2004 at 12:13 PM

No contracts would be broken. My captain knows about my computer abilities and asked me to come up with a visualization of his concept for the lobby of our department's proposed museum. It involves hanging a helicopter shell from the ceiling, with a spotlight shining down on a patrol car set in the middle of the lobby, with mannequins of a cop or two standing next to it. As far as my country is concerned, I'm in Orange County, California, USA. I've already re-textured the police car model from Imagination Works to match the markings of my department's own patrol units. If time allows, I may replace the existing roof light bar with a model of the type of strobes we use.


pprboy2000 ( ) posted Sun, 18 July 2004 at 1:32 PM

file_117241.jpg

Here's a test render. I'll be glad to share any textures, but you should bear in mind that they're very simplistic. As you can see from the picture, the badge, pockets, and name tag all warp slightly depending on the figure's pose. That won't be a problem for my project, since the figures will be too far away from the camera for the distortion to be noticeable. I'll add my department's shoulder patches and other insignia in post-render. But if you want the textures anyway, I'll send them to you. It's the least I can do to repay all the help you people have given me. As for the car textures, I only had to modify a few of them - just the doors, roof, license plate, and trunk. Everyting else was left as is, since the Redondo Beach P.D. units pretty much look like ours anyway (they're only one county over).


estherau ( ) posted Sun, 18 July 2004 at 7:20 PM

Hi, that looks good. Well I would love the car textures. Are you able to upload them and send a link, or otherwise attach to my email:- esther@titaninternet.com.au, but if you email could you put the word POSER in the subject line or my junk filter will delete it. Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


pprboy2000 ( ) posted Sun, 18 July 2004 at 10:19 PM

Consider it done. Check your e-mail.


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