Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
lights (radials are fastest, other types are slower, 'procedural' (not textured) mats are faster than volume or texture (the kind created from pictures), and the higher the poly count on an import, the longer the render..at least that's been my experience..;)
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
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It may be just me being stupid, but it seems to me that Bryce runs faster with lots of terrains better than with lots of imports. Whenever I have high poly scenes, it seems that if the scene is more terrains and lattices and stuff, the camera and moving objects around and such is not as slow as with a scene with about the same number of polys but with imported objects. So I was wondering if any body knows if the Bryce can handle terrains and lattices and stuff better than imported objects.