Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)
With PBoost you can speed up your process of building a scene. After organizing your runtimes, it makes it very easy to switch between the new runtimes you have created. This makes it very efficient when looking for items in a large library. Also I have to agree with aodor, Correct Reference Pro, makes a huge difference when it comes to speeding up Poser, by making corrections, and deleting incorrect references.
I'll second that. If you are just starting with P5, and have little to no added content (for now) the need isn't very pressing. However. Most who have P5 have upgraded from P4-PP, and usually have a multi-gigabyte runtime to link into P5. P-Booost is a godsend then; it lets -you- decide how you want to divide up your content to make it easier to find (my 'characters' list in P-Booost is 23 entries long, and I'm still subdividing it out). I mostly use only the characters, props, and poses folders, as that is where 99% of the overload occurs. About the only other way to do it is to set up a dummy installation folder, install any new content there, and manually move the folders to where they belong. And with things like morph injection, you have to get certain folder located in one spot for them to work. Also, with P5 it is best to install -nothing- into the native P5 runtime; it slows startup, potentially a lot. The only things that =has= to be in the P5 runtime are the !DAZ, !RDNA, !AEON pose folders; these have the deltas for the morph injections, and they have to be in the root runtime where the Poser.exe is.
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Does it make any sense to buy PBoost if you have Poser5 ? And another question about Pboost... Does it make P5 Mat file ?