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Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)

 

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Subject: What the heck?


Spanfarkle ( ) posted Tue, 31 October 2000 at 9:42 AM ยท edited Tue, 26 November 2024 at 9:44 PM

I try to apply a RGB texture map using spherical mapping, most of the time it works. However after I close and then try to re-open the file, Carrara crash's and I get a type 2 error. (I'm on a Mac)


MarkBremmer ( ) posted Tue, 31 October 2000 at 1:20 PM

Yeah, I've had that happen before. There is something in that particular texture map file that Carrara doesn't like. Resave the map, change the name. Next move the original texture map file so Carrara doesn't know where to look for it. From here there will be two possiblilites: 1. Carrara opens the file, asks for the texture map and you ignore the request. Then apply the new Tmap after the Carrara file opens. 2. The file is hosed and you have to go to one of your back up files. I've paid waaaaaay to much tuition in the school of life for stuff like this. For any image I'm working on whether it's Carrara, Photoshop or somehting else about every fifteen minutes I'll do a Save As or pop over to the finder and ducplicate the file. Should you have to do this? No. Does being paranoid help when a file goes bad? Yes. Good luck!






Spanfarkle ( ) posted Tue, 31 October 2000 at 4:32 PM

Thanks!


Spanfarkle ( ) posted Tue, 31 October 2000 at 7:55 PM

Well I tried all those, and it only seems to happen when I use the texture fot cylindrical mapping.


MarkBremmer ( ) posted Tue, 31 October 2000 at 9:31 PM

I tried to duplicate it but havn't had been able to. What kind of shape are you mapping to?






willf ( ) posted Tue, 31 October 2000 at 9:35 PM

Just some food for thought as I havn't tried this but: Try resaving the image file from GraphicsConverter as "web ready" (without the MAC resource fork & pict preview). Then use that image for your mapping. This will make a more "PC"-like image and may be less confusing to C.


Spanfarkle ( ) posted Tue, 31 October 2000 at 10:30 PM

I was using a kind of football/watermelon shape. I used a green to light green gradient created in PS. 1"x1" and 72 DPI RGB. I wanted nice smooth bands from one end to another.I would load the texture map in color and when everytime I involved spherical mapping..whamo! Settled on using a blender w/o the map on a ball watermelon shape. Just doing something funky and experimenting.


MarkBremmer ( ) posted Tue, 31 October 2000 at 10:39 PM

I'm unclear based on your posts. In message #1 and #4 you talk about Cylindrical mapping. In message #7 you indicate spherical mapping. Which one is the culprit? Any bug that's figured out now is one less to deal with later!






Spanfarkle ( ) posted Tue, 31 October 2000 at 11:25 PM

Sorry, pooped. Cylindrical.


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