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Subject: Wireframe for "Lonely road" gallery image


mmoir ( ) posted Tue, 10 August 2004 at 8:52 AM · edited Fri, 10 January 2025 at 3:30 AM

Attached Link: http://www.renderosity.com/viewed.ez?galleryid=736584&Start=1&Sectionid=6&filter_genre_id=0&WhatsNe

file_121542.jpg

Hello all, A couple of people asked what the ground part of my image looked like as a wireframe ,so here is a quick screen capture. I started with the road which is creased(blue outline) then dynamically extruded the left side grass then the right side grass. I textured it using shading domains and mixing texture maps for the grass,a single texture map for the road and a tiled texture map for the driveway. You can see the gallery image in the link below if you are interested. Mike


mmoir ( ) posted Tue, 10 August 2004 at 8:54 AM

file_121543.jpg

And here is a pic showing it partially rendered in the vm room. Mike


vinividivinci ( ) posted Tue, 10 August 2004 at 9:54 AM

Mike: Excellent technique. For the boundary between the road and the grass you must have done something special, because it doesn't look like a defined boundary, but more like a gradual blend. What was your technique for that? Thanks


ShawnDriscoll ( ) posted Tue, 10 August 2004 at 12:48 PM

Excellent. www.shonner.com

www.youtube.com/user/ShawnDriscollCG


Vidar ( ) posted Tue, 10 August 2004 at 2:47 PM

very cool technique,thanks for sharing.:)


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