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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 26 8:04 pm)



Subject: Newbie is back - Realistic models


jarod51 ( ) posted Wed, 11 August 2004 at 4:49 AM · edited Fri, 27 December 2024 at 2:37 AM

Hi How to get that realistic look that i can see in the gallery ? I need a step by step tutorial to achieve this because i'm lost (even with the poser doc from the box).


randym77 ( ) posted Wed, 11 August 2004 at 5:43 AM

Can you post some examples of the look are you trying to achieve? Often, it's not the models but the textures that really help make that photorealistic look.


jarod51 ( ) posted Wed, 11 August 2004 at 7:50 AM

Something like this http://www.renderosity.com/viewed.ez?galleryid=737506&Start=19&Sectionid=1&filter_genre_id=0&WhatsNew=Yes For example :) In fact all the images can render until now seem very synthetic but i want to make realistic images: good lighting, good pose, good map. But i don't know how to do it. I need a step by step explanation, from the "load default model" to "click the render button" :)


randym77 ( ) posted Wed, 11 August 2004 at 8:04 AM

What figures are you using? I suspect most of the images you are looking at use DAZ's models, not the ones that come with Poser. One of the reasons the girl in the picture looks realistic is her humanly flawed skin, and her very realistic hair.

The good news is that the hair is free. It's made by Koz. Check out his "Digital Babes" site (on the sidebar menu) for free downloads of the best hair in Poserdom.

You usually have to buy high-quality, photorealistic skin textures, though. And most of them these days are made for DAZ's Victoria 3 figure.

BTW, do you use Poser 4 or Poser 5?


jarod51 ( ) posted Wed, 11 August 2004 at 8:16 AM

Poser 5 and Victoria 3. Can you quickly give me the steps for making a good picture ?


EnglishBob ( ) posted Wed, 11 August 2004 at 8:25 AM

"Can you quickly give me the steps for making a good picture?" No. Nobody can. Look through the gallery, and instead of looking at the pictures you want to emulate, look at the ones which are (to your eyes) complete rubbish. Now consider that one person at least considered that good enough to post in public, and there may well be comments from others who feel the same way. What you're asking is "make me into an artist. I don't care if it takes all afternoon". You're faced with the same path that we all had to take, I'm afraid - make lots and lots of crap pictures, which gradually get better, until one day you say to yourself "hey, that isn't bad". Particular areas in which you will want to start appallingly and get gradually better will be the following: Realistic posing, with believable body language. Realistic expressions. The use of texture maps, bump maps, and the material room. Lighting. Camera angles. Backgrounds, props and sets: when to use, when not to. Picture composition. Attention to detail. Lots of other things I haven't thought about on the spur of the moment. "First, become an artist; then paint what you feel."


jarod51 ( ) posted Wed, 11 August 2004 at 8:33 AM

I was just asking for tips and quick step by step explanation to get a good image. Of course i must exercize myself. But I want to start now. I've played around with the default figure (posing, posing, posing... adding fancy lights... bla bla bla render. Huhhh nice synthetic image !) And now i need somme help to climb the next step :(


randym77 ( ) posted Wed, 11 August 2004 at 8:37 AM

Attached Link: http://www.enmeshed.com/shadermagic/archives/000219.html

Well, it's not really that easy. This is art, y'know? Takes practice *and* talent to make a really good picture. You can't tell by looking at the final product, but the person who made that picture you like probably tried several different poses, hairs, lights, textures, etc., until they got what they wanted.

However, here are some tips. The link is to a tutorial on using Victoria 3 in Poser 5. Specifically, her skin textures. (I assume you bought her textures from DAZ, too?) The MAT files that come with her don't really work very well in Poser 5. (They are meant for Poser 4 and Poser Pro Pack.) Follow that tutorial, and your Vicky 3 will look much better. (It includes special Poser 5 MAT files you can download, too.)

If you have trouble posing the character, use the poses that come with V3. Or download free ones. I really like Firebirdz Caramel Kisses, available in free stuff here at Rosity.

Lights are another thing that make a big difference. Go to RuntimeDNA.com, and download some of their free light sets. You probably want to try one of the pinup sets first. Laroo's Pinup set is a good simple, and be used even without the Laroo figure.

And of course, download some of Koz's great free hair!

When you've gone as far as you can go on your own, post a render here, and ask for advice. People will offer tips on how to make it better. (Don't worry, they won't be mean about it!)


jarod51 ( ) posted Wed, 11 August 2004 at 8:43 AM

It seems to be a good start thanks a lot ! Silly Question: when i want to map the face i just select "skinhead" and apply the map in the diffuse slot. That's it ?


randym77 ( ) posted Wed, 11 August 2004 at 8:58 AM

Most textures come with MAT files. You apply the textures using the MAT files. (In the "Pose" section of your library.)

If you have V3's high-res textures, you can use the P5 MAT files from the link I posted above. If you're using other textures, you may have to use the PP MAT files, and then do some adjustments in the Material Room to get the best from the textures in Poser 5.


Robo2010 ( ) posted Wed, 11 August 2004 at 9:14 AM

Attached Link: http://www.renderosity.com/gallery.ez?ByArtist=Y&Artist=Robo2010

Really takes time. When I started, I wanted realistic images. Now, I can do em. It depends on the skin texture(s). Along with the lighting and the render options in the Firefly. Oh...many renders to get it right (Removing flaws).


jarod51 ( ) posted Wed, 11 August 2004 at 11:35 AM

How do you get the light to be so realistic ?


Robo2010 ( ) posted Wed, 11 August 2004 at 1:10 PM

Not only the light. It is the skin texture, lighting and render. All go together. 1.) Have V3 (of course) 2.) Put on the mats (Your choice of skin texture character). 3.) Lighting (angle, color...etc). I am still learning. 4.) Render. At the start I asked the same question here. I was told about RDNA lights (Freebies). But it is good to understand them as well. :-)


VI_Knight ( ) posted Wed, 11 August 2004 at 2:28 PM

you can also do a search here for GEEP and look at his turorials. He has many poser tutorials on different aspects of poser, including lighting and other goodies.


bnetta ( ) posted Thu, 12 August 2004 at 2:41 AM

Attached Link: http://groups.msn.com/PoserQAArchive

Poser Q&A Archive! an msn site with alist of all dr.geeps tuts!

www.oodlesdoodles.com


AntoniaTiger ( ) posted Fri, 13 August 2004 at 3:15 PM

What I've found is that paying attention to lighting, and using spots rather than infinite lights, can make a huge difference, It's only one style, but strong lighting can comepletely alter an image. Three or four figures, and you want to focus the attention on one of them -- work on the posing, and where the other figures are looking. Use them to direct the viewer to the key part of the image. An arm reaching out is also acting as a pointer. You can also give a context to a scene with the props. And if you have that context in props and poses, you can use fairly restained facial expressions. This is something I have to do with my "furry" pictures, humanoids with animal heads which just don't have much expression. And don't try for realism. All of this will work with the sort of realism in a Disney cartoon. Pick one areas, and work on it.


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