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Animation F.A.Q (Last Updated: 2024 Nov 13 3:03 pm)
Characters, motion graphics, props, particles... everything that moves!
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Animation learning and resources:
11 Second Club: Monthly character animation competition.
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Rigging 101: Maya rigs and rigging tutorials.
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Hey everyone. I've just started getting the hang of Poser 5 pretty well, but I have several questions about hair dynamic in animations that I desprately want/need answered! ^_^ #1- What is the normal gravity setting for Hair Dynamics? #2- Do skullcaps automatically conform or is the manual grouping and growing to the head better for animations? #3- How can you create several hair groups and somehow "weld" (for want of better term)them to work as one Dynamic? In other words, how to control several hair groups? #4- How do you make curly hair? #5- A little more random, but can you make a zero gravity simulation without unpredictable effects? #6- Maybe a little more random still, but when you have a figure head that is not default size because of tweaking in the face room, what method of conforming and/or parenting the skullcap to the head's shape would work best? Thank you so much! Heather