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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Oct 21 11:57 pm)



Subject: Inkulator9000 and animation


dhenton1000 ( ) posted Mon, 30 August 2004 at 9:07 PM · edited Fri, 26 July 2024 at 12:36 AM

Attached Link: Inkulator9000 Animation Test

Working on an animation method for Inkulator9000. Not sure its going to work all that well. Here's a sample in Flash. Comments welcome.

I think the shading looks funny.


mateo_sancarlos ( ) posted Mon, 30 August 2004 at 9:10 PM

Works for me (Netscape). Looks o.k.


xantor ( ) posted Mon, 30 August 2004 at 10:46 PM

The shading looks fine.


igohigh ( ) posted Tue, 31 August 2004 at 12:10 AM

Works fine in IE6 (amazing anything does) and works great in FireFox!


TrekkieGrrrl ( ) posted Tue, 31 August 2004 at 12:17 AM

Ooh it looks good! And the shading looks right too... What is it you think look funny? I think it looks perfect :o)

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lemur01 ( ) posted Tue, 31 August 2004 at 1:43 AM

Can't see anything wrong with the shading either and the animation looks good too. Jack


numanoid ( ) posted Tue, 31 August 2004 at 1:45 AM

Brilliant. So when is the tutorial coming out? Lol.


rowan_crisp ( ) posted Tue, 31 August 2004 at 4:53 AM

The shading is fine, if you take into account that shadows move. Still very, very wonderful. I second numanoid.


dhenton1000 ( ) posted Tue, 31 August 2004 at 6:30 AM

In this case, it was brute force: 30 obj files brought in to Inkulator by hand. 30 ai files brought into flash. I'm working on making it somewhat easier.


OReillyTX ( ) posted Tue, 31 August 2004 at 9:25 AM

Works just fine in Mozilla Firefox. Thats a great start on the animation, I bet it was a bit of a pain.


genny ( ) posted Tue, 31 August 2004 at 10:37 AM

I love animations, but I know how tedious they can be to create. I think your little program did a fine job.......and don't see the problem with the shading either. (I say tedious because I would have to do it "frame" by "frame" too.)


Kenmac ( ) posted Tue, 31 August 2004 at 8:37 PM
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Looks good to me. I can't wait to see what you'll be adding to this utility next.


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