Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 06 7:01 am)
I think that may be the problem. But I never scaled or changed the position of the mesh as a whole in Blender.
I'm thinking it may be something to do with the formating on export of the obj file in Blender, because I tried just importing and exporting the original Obj file from Poser in Blender without editing, using that as the morph target, and I still got the same result.
Message edited on: 09/04/2004 18:16
Did you export the body part "as a morph target" in the first place? THIS part you can modify and then load "as a morph target" into the specified original body part. If you didn't export "as a morph target" first, Poser will change the coordinates (world coordinates). You can't work with that! You have to have object coordinates. Willy
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Hello, I have been trying to extend the shins body part of the V3 mertail. I have been successful in doing this with Blender. But when I import the morph target into the shin, and I move the dial, the body part is completely disfigured. Does anyone have experience in this and can tell me what I'm doing wrong? I was thinking based on a tutorial on this site that I may have to import the edited obj again into poser with new settings, export it as a morph target OBJ again, and add it as a morph target to the shins, but I don't know what settings are what. Please help. Thanks.