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Vue F.A.Q (Last Updated: 2025 Jan 30 6:52 am)



Subject: Materials summary - not so much a question ...


Phantast ( ) posted Thu, 09 September 2004 at 5:08 AM ยท edited Wed, 05 February 2025 at 5:42 PM

... because I can guess the answer; more a bit of a gripe. My scene has 140 materials. Every time I import a pz3 I have to edit some of the materials, either because Vue doesn't read Poser's no shadows option, or doesn't read the reflectivity right, or some similar problem. But finding them! I scroll through that little window, and the ones I need to edit are always in a different place! Finding them in a list of 140 where you can only see a few at a time is a real pain. I wish there was some way of sorting them, or getting a list view, or something. Anyone else suffer from this?


agiel ( ) posted Thu, 09 September 2004 at 8:58 AM

Should I assume you have Vue 4 and not Vue Pro ? Vue Pro has a Material Browser tab available next to the World Browser, where you can view all materials in a tree structure. If you are using Vue 4, there is a quick trick that can maybe help you : you can reduce the number of materials in the Material Summary window by grouping together materials you will not edit separately. For example, if you are sure you will not edit separately the hands, legs, chest and neck of a V3 figure, you can copy the material of the chest and past it on the other materials. Vue will automatically delete the duplicates. Be careful as this is not reversible ! :)


Phantast ( ) posted Thu, 09 September 2004 at 10:00 AM

You would be right; I would have said Vue Pro otherwise (and probably wouldn't have had to raise the issue if this is another thing that e-on reserved for Vue Pro). Alas, I already have compressed the number of materials as far as possible, when building up the scene, and 140 is the number.


sittingblue ( ) posted Thu, 09 September 2004 at 1:26 PM

You could use a new scene for material adjustment. That's what I do.

I create a new scene. I then import the figure and adjust the figure's materials. After saving the scene, I'll cut the figure(s) from the scene (ctrl-x), open up the main scene, and paste the figure into the main scene (ctrl-v).

In this way, I can manage materials much quicker and effectively.

Charles


wabe ( ) posted Thu, 09 September 2004 at 1:44 PM

Well, we all have the same problem - but that has to do with very strange settings Poser is doing. Black highlights for example - not very "real world" i think but Poser wants to have it like that. Vue imports that correctly but it looks not nice because of the different rendering methods. How about doing the material settings right in Poser so that you don't have to deal with it in Vue? I sometimes do that, i know that i will not render the objects in Poser so it is not a big deal. Just a little test sequence what needs to be changed into what and you are on the good side.

One day your ship comes in - but you're at the airport.


Phantast ( ) posted Fri, 10 September 2004 at 5:18 AM

Some tasks can't be done in Poser - Vue won't detect that a material is not supposed to cast shadows, so this has always to be adjusted. I like sittingblue's idea, except that my main scene is so huge it takes ages to save and load. What surprises me is that Vue doesn't seem to order the materials consistently.


nanotyrannus ( ) posted Fri, 10 September 2004 at 10:39 AM

Vue orders it's material summary on creation order, when in Vue the material was created. For poser imports it should be clumping them together, but not in any particular order as far as I can tell.


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