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Vue F.A.Q (Last Updated: 2025 Jan 24 7:34 pm)



Subject: Daz "Quickie" Render


BigGreenFurryThing ( ) posted Wed, 06 October 2004 at 6:44 AM ยท edited Thu, 26 October 2023 at 2:08 AM

file_132556.JPG

Playing with Vue 5's HDRI feature I rendered a trio of Daz (www.daz3d.com) characters imported via Poser 5.

UD Hatchling dragon is a direct import and came out a little bright and shiney.

Knuckle-cracking Freak was partially re-textured in Vue 5. The model importing process misread some of the figure labelling i.e. 8 or 9 sets of fingernails, most of which were actually head parts. There are also a few seams showing tho' this could be my recolouring as the mislabelled body parts were a tad confusing.

The Robot has been completely retextured using Vue 5 materials with very minor tweaking and, I reckon, came out best. Note the reflection in the visor.

I tweaked Vue's OpenGL settings for speed as things slowed down on my box with all three charaters loaded (AMD 3200 1GB Radeon 9800 Pro). But it worked fine.

Now all I need is $600 for a decent HDRI program. Donations anyone? ;-)))

Message edited on: 10/06/2004 06:45

Cheers,
Mark


bonnyclump ( ) posted Wed, 06 October 2004 at 7:41 PM

why does it look so unreal? Is that a single picture for the backround?


agiel ( ) posted Wed, 06 October 2004 at 10:32 PM

That's the problem with HDRI images - they will display the base HDRI image in the background. This makes for great lighting and reflections, but it will also introduct a background that you may want to mask in some situations. In general, HDRI images work best on metallic objects, inserted in a high quality photograph, or in a background that does not include the ground or the sky (if you don't have an image with enough resolution).


Rokol ( ) posted Thu, 07 October 2004 at 2:23 AM

The robot looks good there! Nice soft shadows you get from HDRI. I think knuckles detracts from the reality factor because of his nigh on impossible physique. With feet that big! Well you know what they say!! That file is sort of familiar, a bit like Dosch stuff in Carrara. Rokol.


BigGreenFurryThing ( ) posted Thu, 07 October 2004 at 4:12 AM

The whole thing was an experiment: firstly to test Vue's ability to import Daz figures via Poser.

Secondly to see how unrealistic objects looked in a realistic environment. Placing the figures directly against the photographic background made for a greater contrast between real and unreal. It illustrates Agiel's point well: metal or inanimate objects work best.

Rokol, Vue 5 comes with 5 HDRI images supplied by www.doschdesign.com. Well spotted! I've used HDRI in Carrara 3 for engineering product images so I'm looking forward to comparing v4 Pro to Vue 5.

Cheers,
Mark


BigGreenFurryThing ( ) posted Thu, 07 October 2004 at 4:44 AM

Sorry, that should read "comparing Carrara Studio v4 Pro to Vue 5".

Cheers,
Mark


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