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Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

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Subject: exporting in .obj format


karineq ( ) posted Sun, 10 October 2004 at 1:43 PM · edited Thu, 28 November 2024 at 9:42 PM

I've imported an .obj and changed some of the textures, now I would like to save it in .obj format again but I can't figure out how to do it.
Is it possible? Or even as an .obp would be fine too.

Message edited on: 10/10/2004 13:46


karineq ( ) posted Sun, 10 October 2004 at 2:26 PM

Well I figured it out. It was so simple that I kept overlooking it. thanks anyway.


Kemal ( ) posted Sun, 10 October 2004 at 3:18 PM

You are welcome :P


pogmahone ( ) posted Mon, 11 October 2004 at 1:17 AM · edited Mon, 11 October 2004 at 1:23 AM

lol
I was going to point karineq to the FAQ at top of page, and did a quick check to see if exp obj was covered. The link within the FAQ gives a 404, but the info is all there if you scroll down far enough. edit to add - although you can export terrain as obj complete with bumpmap, diffuse, ambient etc., I don't think you can put a material on an imported obj and have that material export out with it. So saving it into a folder in your Create menu is probably a better option, if you want to save your texturing.

Message edited on: 10/11/2004 01:23


karineq ( ) posted Mon, 11 October 2004 at 7:14 AM

Yea the FAQ's explain that you can't, but they don't explain how to export the .obp's. Also it hurts my eyes to look at those FAQ's, who's brilliant idea was it to do it in yellow?


pogmahone ( ) posted Mon, 11 October 2004 at 10:44 AM

**Also it hurts my eyes to look at those FAQ's, who's brilliant idea was it to do it in yellow? ** karineq - it's still Under Construction. With pale print like that, just drag your mouse across it to select it, and it will show up as black.


Stephen Ray ( ) posted Mon, 11 October 2004 at 10:20 PM

Imported objects can be exported by selecting them, bring up the Edit option ( E Icon, smooth option ) then press Ctrl D keys. File type can be selected using the Save As pull down menu. ( also works on Rocks, Lattices and Terrains )

Stephen Ray



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